Garry's Mod

Garry's Mod

Wiremod
Bill 21 Jul, 2013 @ 9:55am
Just THX
I just want to say thanks to developer of WR mod, and another thx to Valve for adding WR mod to workshop. It is really really cool guys. Im so happy to see my favorite sandbox game with best his mod torgether without any SVN downloading/redownloading/patchin/checking new version ugrrr
Now it`s really good)

Sorry for my English)
Last edited by Bill; 21 Jul, 2013 @ 9:56am
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Showing 1-7 of 7 comments
shadowscion 21 Jul, 2013 @ 11:50am 
Valve didn't add it...
Purple Heart 21 Jul, 2013 @ 1:45pm 
^^ What he said, Valve didn't do ♥♥♥♥ here, all they needed was to change a licence so they could put it on here .:chainsaw:
Bleary 21 Jul, 2013 @ 2:39pm 
Still, it's great that even now the average joe can get Wiremod.

(Plus, I think servers can also force download wiremod now for clients?)
Thorulf4 21 Jul, 2013 @ 2:52pm 
They can? that would be pretty sweet!
Sniff32 21 Jul, 2013 @ 8:35pm 
Originally posted by Conor:
Still, it's great that even now the average joe can get Wiremod.

(Plus, I think servers can also force download wiremod now for clients?)

I Agree
Last edited by Sniff32; 21 Jul, 2013 @ 8:36pm
shadowscion 22 Jul, 2013 @ 11:03am 
Originally posted by Conor:
Still, it's great that even now the average joe can get Wiremod.

(Plus, I think servers can also force download wiremod now for clients?)

Yes lets force our clients to download thousands of files... great idea. Let me know your server IP so I know what server not to join.
AbigailBuccaneer  [developer] 23 Jul, 2013 @ 5:38am 
Originally posted by shadowscion:
Yes lets force our clients to download thousands of files... great idea. Let me know your server IP so I know what server not to join.

Actually, it'll just download the .gma file, and it'll do it from Steam itself. Previously getting the client to download lots of files was slow because it happened directly from the game server, but it's super-fast now. And the addons that get downloaded due to connecting via multiplayer won't be active on your singleplayer games (unless you enable them to be so).
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