Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu's Legendary Lords 2 - SFO updated for rakarth
Flamboyant Schemer61  [developer] 6 Jan, 2019 @ 11:19am
TROUBLESHOOTING
I'll be doing my best to solve all your problems everyone.
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Showing 1-8 of 8 comments
Flamboyant Schemer61  [developer] 6 Jan, 2019 @ 11:20am 
About some units aren't being available, please try the mod with vanilla + this mod too and give me feedbacks guys.
Flamboyant Schemer61  [developer] 6 Jan, 2019 @ 11:21am 
AnitaSlarkeesian
SFO + this mod + Mixu LL 2

kin045
vortex is missing deadbringer, kouran, and the lizardmen hero but all appear in the mortal empires

Flamboyant Schemer61
With this submod only, or u are getting the same thing with SFO + vanilla LL 2 too??

AnitaSlarkeesian
I always crash after I take Ghrod with Har Ganeth with this mod.

Jimz89
Ah turns out Kouran only spawns in Mortal Empires now, he used to also spawn in the Vortex campaign (which I want to use) but now not anymore for some reason..
sumkoprig 27 Aug, 2019 @ 5:19am 
Trouble with Caradriyan in multiplayer. The decision box doesn't appear after constructing the Shrine of Asuryan.
Flamboyant Schemer61  [developer] 5 Sep, 2019 @ 6:35am 
I'll come back and update all my mods after new dlc and following sfo update.
Hell Brothers 1 Jul, 2020 @ 6:15am 
There is a big UI bug with the tech tree of the both Chaos faction added we can't see all the tech tre can ou fix it ?

Flamboyant Schemer61  [developer] 1 Jul, 2020 @ 6:40pm 
ok will take a look at that later mate
Valrack 17 Aug, 2020 @ 8:59am 
Little trouble with the norscan's technology (Egil's faction) miss the technology add by sfo.
Aekold Helbrass is t-posing in battle, with and without mount and only with the SFO submod.
Last edited by Cultist of Tzeentch; 17 Nov, 2020 @ 8:23am
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