Slay the Spire

Slay the Spire

Hubris
Fix GrandSnecko or Remove it
GrandSnecko is able to increase his focus every set amount of turns (3?). If you are playing a deck that has few attacks or you just get a crap couple of hands he can easily spiral out of control on focus gain since his next focus gain is effected by his current focus. In a matter of 10 turns he can easily end up with 100+ focus. What is worst is that for the past few days the daily climb has been defaulting to him and when you start with a 50+ card deck the chances of keeping that focus under control becomes impossible.
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Showing 1-7 of 7 comments
BCS 30 Mar, 2019 @ 2:20pm 
How do I disable him?
Hiereth 22 May, 2019 @ 4:57pm 
This boss feels awful to fight, as many people have said it removes your entire deck build through transformations, so even strong runs are dismantled in a few rounds, combined with confusion the fight is waiting to die unless you start way ahead of him, would really like an option to play without it. Love the rest of the mod.
Complete Casual 14 Jun, 2019 @ 4:01pm 
I love everything in this mod except the bosses, wish there was an easy option to remove just them... the cards, relics and normal fights feel fun, but the bosses are just annoying and "cheap"
。○͘ 24 Jun, 2019 @ 5:11am 
I agree, I was fighting musket hawk and the pierce through block was so cheap.

I like so many of the things in this mod, but some of the bosses feel like they were designed only via "what sounds and looks cool".

Playing as silent gave me 0 build-arounds (ironclad gets healing, defect is probably in the same boat as silent), and this wasn't even considering the fact I went into this mod blind and got no warning that the boss would require like 5 turn kill if you begin from half (35) health, assuming perfect block on all attacks, which is too difficult *without* a lot of block

expecting a quick damage build (like catalyst or grand finale), full blocking, full health act clear, and/or healing all in act 2 is a bit steep for me
vizthex 23 Apr, 2020 @ 10:33am 
Yeah, I don't like it either. Especially how you have to transform 2 cards every turn. Super annoying.

I want an option to disable it. I know ReplayTheSpire lets you disable modded bosses (so glad I can disable the Fable Spinner, that fight is cool the first time and annoying af every other time), but it doesn't have support for this.
GheeseEmpty 25 Mar, 2022 @ 12:02am 
For anyone wanting to disable Grand Snecko, use this mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2375702529
Little Wasp 20 Sep, 2024 @ 3:36am 
Grand Snecko actively reduces my overall quality of life and the world is objectively a worse place to live in with it here.
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Showing 1-7 of 7 comments
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