Slay the Spire

Slay the Spire

Halation
AvangionQ 2 Jun, 2021 @ 8:04pm
Bug report: Smartphone crash
First fight of a new game, starter relic replaced with Smartphone, crash:

03:03:07.217 INFO core.CardCrawlGame> Exception occurred in CardCrawlGame render method!
03:03:07.219 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at HalationCode.relics.aobuta.SmartPhone.onObtainCard(SmartPhone.java:78) ~[Halation.jar:?]
at com.megacrit.cardcrawl.vfx.cardManip.ShowCardAndObtainEffect.update(ShowCardAndObtainEffect.java:101) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2627) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
Controllers: removed manager for application, 0 managers active
03:03:07.250 INFO core.CardCrawlGame> PAUSE()
03:03:07.252 INFO core.CardCrawlGame> Game shutting down...
03:03:07.253 INFO core.CardCrawlGame> Flushing saves to disk...
03:03:07.254 INFO helpers.FileSaver> Save thread interrupted!
03:03:07.255 INFO core.CardCrawlGame> Shutting down publisher integrations...
03:03:07.256 INFO helpers.FileSaver> Save thread will die now.
03:03:07.260 INFO core.CardCrawlGame> Flushing logs to disk. Clean shutdown successful.
Game crashed.
Cause:java.lang.NullPointerException
at HalationCode.relics.aobuta.SmartPhone.onObtainCard(SmartPhone.java:78)
at com.megacrit.cardcrawl.vfx.cardManip.ShowCardAndObtainEffect.update(ShowCardAndObtainEffect.java:101)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2627)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)