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Pattern Shift - this is a basic starter card, only one is available. Pattern Shift has been buffed six times in the last six months. It is an effective strategic card, specifically against bosses but is a little weak in hallway fights. An important thing to remember is that it can skip big turns, but you still need to work with the resulting turn. Can guarantee it's not overpowered, more on this later.
Tedium - the character is more complex than vanilla, by design. This may not be everyone's cup of tea. As with vanilla, it can take a couple runs to get a grasp on it before it flows more smoothly. The initial learning and card ordering required will make the runs sliwer than you're used to, if that bithers you no worries!
Plated armor - the character is all about delayed payoffs, and there are several cards in this vein specifically designed around and to support a plated armor build that you may not have seen, or may not be obvious at a glance!
Replicas are themed around the idea of time, in that they are temporary and turn management is an import aspect of their use.
Combos not fun - I have worked hard these last six months to iterate on player experience. If you could specifically report the type of builds and card combinations you were using and what you felt was lacking, I can see if adjustments are warranted. However, the character is designed for patient payoffs - I will not be shifying it to be more Ironclad immediacy. This is just not everyone's cup of tea, but I hope people can enjoy it regardless!
Too easy - I assume you played your first run on A0, feel free to try raising the ascension level. I have spent many months trying to ensure a slughtly lower than vanilla winrate, and in any case a single run can always be op by luck on any class!
Thanks again
For Pattern shift, I'm still not convinced that it should be a common starter card in this state. But that's just my opinion though, you seem to have tested your stuff more than I did.
I will keep an eye on it and maybe I'll enjoy it more in the future, one I've clocked more time in the game.
Still, I want to reiterate, good design, except for some art, I could see it fitting in the base game.