Slay the Spire

Slay the Spire

Downfall Expansion Mod - 5.3
sethkane 3 Sep, 2023 @ 5:38pm
The Collector (Balance)
First of all I want to say I think the collector is awesome...but perhaps too awesome.

I just finished Ascension 20 with few decent relics and IMO a very sub-optimal deck.
I am approaching 1000 hours in StS as a whole; I play for fun and I'm not much into min-max theory crafting...with that said below are some of my thoughts:

  • You are MINE - Might be a bit too strong, maybe drop the DOOM amount from 12 to 10.
  • Dark Lord Form - Probably should cost 5 energy and upgrade to 4 energy (ethereal status should stay).
  • Omen - Really strong card, drop damage from 10 to 8 (maybe even lower).
  • Whomp - Reduce damage and hp gain 12 to 10 (upgraded from 15 to 13).
  • Thorn Whip - Essence gain of 9 is quite high 6 might be more balanced.
  • Dragon's Trove - Probably should be draw 1.
  • Dark Apotheosis - Probably should cost 2 (1 when upgraded).
  • Raging Call/Binding Call/Protecting Call - Drop all effects by 1 (ie gain 5 temp HP. Torchhead gains "gain 1 block")
  • Suckerpunch - I would remove this altogether and replace with a Kindling that causes Weak.
  • Sombre Shield - drop block gain from 6 to 5.

Collection deck seems pretty balanced, I don't have any notes on those.