Slay the Spire

Slay the Spire

Jedi's Content Expansion Mod
AvangionQ 22 May, 2021 @ 8:35pm
Bug report: crash vs spire shield/sword
Setting bool to false
03:29:06.280 INFO OptimizeTheSpire.OptimizeTheSpire> Unneeded element iterations skipped: 352697163
03:29:06.280 INFO OptimizeTheSpire.OptimizeTheSpire> Logs prevented: 26319
03:29:06.282 INFO OptimizeTheSpire.OptimizeTheSpire> Attempted accesses to wrong relic positions: 59
Setting bool to false
--------- Maybe Change Intent -----------
-------- Changing Intent -----------
-------- End Change Intent -------------
--------- Maybe Change Intent -----------
-------- Changing Intent -----------
-------- End Change Intent -------------
Setting bool to false, damage was not taken last turn
03:34:13.910 ERROR core.CardCrawlGame> Exception caught
java.lang.NullPointerException: null
at mod.jedi.actions.DrainAction.update(DrainAction.java:45) ~[sts_jedi.jar:?]
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179) ~[?:?]
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) ~[?:?]
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871) ~[?:?]
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) [?:?]
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126) [?:?]
Controllers: removed manager for application, 0 managers active
Game crashed.
Cause:java.lang.NullPointerException
at mod.jedi.actions.DrainAction.update(DrainAction.java:45)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:871)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:419)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)