Garry's Mod

Garry's Mod

Woodland Warzone
Errantem 3 Nov, 2021 @ 5:13am
Fan-made Nodegraph
I made a 3654 node big nodegraph for this map. It's focused mainly on gun fighting urban combat. Unfortunately after eight hours of noding this chungus of a map, I got tired and couldn't make the main base super well noded, but NPCs should be able to get around just fine... Just not fight as well as they can in the ruined city.

The original nodegraph unfortunately suffers from hammer editor's poor linkage and other things out of the hands of the author, so in my opinion, this is needed.

Anyway, this map by default has the nodes baked into the .bsp so they can't easily be overridden, so if you want to use my new nodes, you need to dismount/unsubscribe from the workshop and use the included .bsp in the link below that removes the old nodegraph and which also includes my .ain file. This is the best we can do unless the author wishes to add my new nodegraph to the addon.

https://mega DOT nz/file/oj4U1JyB#y89uN0dHKYbTMj3AoFJj1nqyvXtbexvdt1KN44_e2y4
Last edited by Errantem; 3 Nov, 2021 @ 7:47am
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Errantem 3 Nov, 2021 @ 7:49am 
If you don't want to mess with loose files, I made an unlisted workshop file that packs everything together for you: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2644775496
Errantem 3 Nov, 2021 @ 8:07am 
Last comment.

If the nodegraph doesn't seem to be working, try the console command "ai_norebuildgraph 1" and restart the map.
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