RimWorld

RimWorld

Kyulen - NinetailFox
PGZS 21 Sep, 2022 @ 7:53am
An Error after the update on 9/20
Could not instantiate inspector tab of type VanillaPsycastsExpanded.UI.ITab_Pawn_Psycasts: System.ArgumentException: An item with the same key has already been added. Key: VanillaPsycastsExpanded.UI.ITab_Pawn_Psycasts
at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <eae584ce26bc40229c1b1aa476bfa589>:0
at Verse.InspectTabManager.GetSharedInstance (System.Type tabType) [0x0001d] in <81af9f8a18324e17b286924a43555a7c>:0
at Verse.ThingDef.ResolveReferences () [0x00100] in <81af9f8a18324e17b286924a43555a7c>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Verse.ThingDef:ResolveReferences ()
Verse.DefDatabase`1/<>c__DisplayClass15_0<HardworkingNinetail.ThingDef_Ninetail>:<ResolveAllReferences>b__0 (HardworkingNinetail.ThingDef_Ninetail)
Verse.DefDatabase`1<HardworkingNinetail.ThingDef_Ninetail>:ResolveAllReferences (bool,bool)
System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string,object[])
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()