Stellaris

Stellaris

At War: Advanced Ship Sections
 This topic has been pinned, so it's probably important
The Dadinator  [developer] 5 Jan, 2019 @ 8:45am
Suggesting New Ship Sections
If anyone wants to give ship section suggestions, use this conversion to help balance it with vanilla:
1 T = 2 XL
1 XL = 2 L
1 L = 1 H or 2 M or 2 G
1 M = 1 G or 2 S or 2 P
1 S = 1 P

Titans have 1T | 4L | 2L
Battleships have 1 XL | 3L | 1 L
Cruisers have 1L | 1L + 1M | 1M
Destroyers have 1L | 1M
Corvettes have 3S

Going over the limit will mean greater costs for the ship sections.
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Showing 1-5 of 5 comments
ClutsyGinger 10 Jan, 2019 @ 3:58am 
So, Any idea what the cost per ship weapon slot is?
The Dadinator  [developer] 10 Jan, 2019 @ 6:03am 
Ship section have a straight cost per class of ship.
DrNukeLear 5 Oct, 2019 @ 3:55pm 
Crazy suggestion: Destroyer Carrier Bow section.
Warbeard 16 Oct, 2019 @ 9:33am 
Out of curiosity; is it possible to remove utility sections? Say, in order to mount more weapon slots in exchange for armor or shields à la Battle Cruisers. In that same, very specific train of thought (because I like battle cruisers): If possible, could there be a cruiser "X" bow, or at the very least, two "L" slots?
Last edited by Warbeard; 16 Oct, 2019 @ 9:35am
Kiithnaras 17 Mar, 2020 @ 4:42pm 
A Corvette module with hangar and point defense would be...interesting. Possibly broken.
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Showing 1-5 of 5 comments
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