Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As I posted in the bug report, you can try to change your rgl_config.txt settings (which can be found in the documents/warband folder:
Try to change the folowing values, and then test if the bug still occurs:
texture_detail = 100 ##something lower can save resources
render_buffer_size = 15 #you can try 32,64, 128, or 256 until you get CTD.
max_framerate = 120
use_pixel_shaders = 0 #set it either to 1 or 0
use_vertex_shaders = 0 #set it either to 1 or 0
fake_reflections = 1 #should be 1
use_ondemand_textures = 1 #if crash move to 0 depend on your pc
use_ondemand_textures_mt = 1 #if crash move to 0 depend on your PC
enable_edit_mode = 0 #always 0
force_single_threading = 1 #set it to either 1 or 0
debug_mode = 0 #always 0
force_vsync = 1 # either 1 or 0
postfx_dof = 0 #always 0
postfx_hdr = 0 #always 0
use_instancing = 1 #either 1 or 0, I use a 0
number_of_ragdolls = 4
number_of_corpses = 4
blood_stains = 0