Mount & Blade: Warband

Mount & Blade: Warband

Aut Caesar aut nihil
[BG]Maxi  [developer] 7 Nov, 2020 @ 11:26pm
Dev Blog XV
So the new update is released. Let’s take a look for the future road map to version 1.440.
The next major update will continue to add additional scenes. This will mainly focus on new castle, town and village scenes for Germania and also new village scenes for villages in Judea and a new scene for Jotapata and Petra (since the Jewish war is one of the interesting parts of the mod I want to cover this area of the map detailed)
Other than that I want to add some of the suggested:
  • Events and an event chain (by @BanDHMO )
  • customizable auxiliary units (not 100% sure if I really add them, but maybe)
  • Balearic and Rhodonian slinger mercenaries (both are famous slinger units still used in Imperial times and since we already have Cretan archers they should also be in the mod I think.)
  • Making it available to give sailors to follower party. Speed bonus should then still apply.
  • two special quests, which will involve the two newly added locations: the cave and the hanging gardens.
  • further documentation of already existing features
  • philosopher school with lectures and exam mini game
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Showing 1-8 of 8 comments
Tarian O Annwn 8 Nov, 2020 @ 12:43am 
Fantastic, really looking forward to this :8bitheart:
adriankowaty 8 Nov, 2020 @ 3:15am 
Good idea, and I hope that my proposal to get customizable auxilliares and their officers gets implemented as hinted.
An Karow Gwynn 10 Nov, 2020 @ 11:25pm 
This mod can only get better, it's already by far the best Roman mod.
BanDHMO 14 Nov, 2020 @ 10:41am 
@Maxi, today's update notes have me intrigued. What is "Nero zombie" exactly, and do I need to ballista it in the head? :)
adriankowaty 14 Nov, 2020 @ 10:52am 
Originally posted by BanDHMO:
@Maxi, today's update notes have me intrigued. What is "Nero zombie" exactly, and do I need to ballista it in the head? :)
It is relating to bug which caused crashes in my playthrough, basically Nero managed, somehow, retain one castle in Hercynia after his demise and from there rule as zombie Emperor, which caused my game to crash due to bugs.
BanDHMO 14 Nov, 2020 @ 10:59am 
Originally posted by adriankowaty:
Nero managed, somehow, retain one castle in Hercynia after his demise and from there rule as zombie Emperor, which caused my game to crash due to bugs.

Haha, I see. Nero's Zombie Stronghold sounds like a cool late-game quest. :) I'm only half joking.
Ворон (Raven) 15 Nov, 2020 @ 11:28pm 
Add some new scenes for greek and Asia minor villages and cities in the future(for example, Sparta now looks like a latin village) to create more hellenika atmosphere. More of greek and Asia minor cities and villages are similar. I suggest to replace the temple on Athens Acropolis which looks like Parthenon to the model of temple like you used in scenes of Olimpia (temple of Zeus) and Delphos (temple of Apollo) because the current model of the temple is very small for the Parthenon.
[BG]Maxi  [developer] 15 Nov, 2020 @ 11:34pm 
Originally posted by Ворон (Crow):
Add some new scenes for greek and Asia minor villages and cities in the future(for example, Sparta now looks like a latin village) to create more hellenika atmosphere. More of greek and Asia minor cities and villages are similar. I suggest to replace the temple on Athens Acropolis which looks like Parthenon to the model of temple like you used in scenes of Olimpia (temple of Zeus) and Delphos (temple of Apollo) because the current model of the temple is very small for the Parthenon.
they will come over time.
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