Team Fortress 2

Team Fortress 2

Colt SAA for Engineer
bear 1 Aug, 2016 @ 12:29pm
Stats
All items have an obvious requirement: stats. Place your ideas below.

MY IDEA
+20% Damage Bonus
This Weapon deploys 23% Faster
+40% Reload Speed

-50% Clip Size
-40% Firing Rate
No Random Critical Hits
Last edited by bear; 1 Aug, 2016 @ 12:31pm
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Showing 1-5 of 5 comments
sigge 30 Dec, 2016 @ 6:38pm 
+ 15% more faster the deploy time
- 5% reload time
+ 10% damage
- 50% clip ssize
This weapon can destroy sappers
bear 31 Dec, 2016 @ 11:35am 
Originally posted by Player Name :v:
+ 15% more faster the deploy time
- 5% reload time
+ 10% damage
- 50% clip ssize
This weapon can destroy sappers


That is actually an interesting stat idea, to be honest.
Czarchanka Tinman 20 Mar, 2017 @ 6:17am 
how about if a sentry is working (that means not being sapped and built) it has a +20 damage buff
BUT has the sentrys health reduced
Jeagle_g 17 May, 2017 @ 9:25am 
I have been thinking of a colt for the engineer before too, fitting his cowboy-themed personality.
These are my stats ideas:

Ambassador firing speed
-50% clip size (6 rounds)
+300% damage (~30 damage/shot)
-reloads one round at the time (1.5x or 2.0x times shotgun reload speed)
Special feature:
Hold M2 to charge one round every 0.3 seconds. Upon release, fires the charged shots in a fast rate (panic attack speed upon low health speed).
how about adding a quick draw mechanic that it deals mini-crits for 1.5 seconds after deploy
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