Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have now been able to reproduce this problem, I'll try to get this fixed as son as possible
But you might get past this for now by first selecting a light class for the emitter and then editing that to your liking. At least seemed to work, even with cloning.
I do get the same sort of error when i try and save and load presets for the lights. I can load your premade ones, but i cant load the ones that i save. Also something about not being able to read the h:... wondering if there is something i need to change in the mod on my side so it can access what it needs to access?
The strange thing is that I tested this thing exhaustively before releasing the previous big patch and found none of the issues I have patched since, so both of these issues were not present.
This clone thing also proved to be much more frustrating thing to fix because as usual when I fix the most obvious problem it breaks things in 7 other places, and fixing one of those breaks several other things and it usually leads into weeks of fixing the fixes of fixes of fixes of fixes spiral..