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This thing can be buggy, yes, and I have to assume that mileage may vary a lot because when I use the thing it usually works fine.
Sometimes it does something weird but can't get it to do the same thing again so it's impossible to repro and attempt to fix.
Btw, you don't have to type the numbers in the 3 element arrays, if you hover the mouse cursor over the array scrolling with mouse scroll wheel changes the first element, SHIFT + scroll changes the second and CTRL + scroll changes the third element.
Other possibility is turning off the "data validation" (which in theory should validate the input data) in the presets -> in prefs leaf check the box 'Disable data validation'.
This requires you to press enter before any entered data is "fed" into the emitter so you have time to eyeball the data to see if it's correct.
The reason why the tool "dies" when an error occurs is because the erroneous data gets saved into the tool's database which then gets corrupted. This unavoidable (thus far) because there is no way to catch errors in sqf.
Never save the edited mission when an error has occurred because then the corrupted database gets saved into the mission file.
If you can reliably reproduce any bug you can contact me on discord, pretty much the only way for me to try and figure out why something is bugging out is to do some proper trouble shooting because usually it requires exactly the correct steps to get to the bug.
, so I am the one to blame here.
Once again - This mod is The King. The possibilities is endless.
Did find other problems though, as usual..
So, need exact steps how to reproduce the problem.