Slay the Spire

Slay the Spire

Playable Snecko
NiTRaM 25 May, 2019 @ 3:30am
Bug Report - Invisible Cards
Hi Michael,

I love your snecko mod. However I've run into an issue which seems to be related to it. Sometimes, when I get random cards in combat, the graphics for the card are not shown. I see only the effects/highlighting of the cards and all calculated text, but not the fixed text nor the card itself. The cards which are not shown are, as far as I can determine from the log, standard colorless cards (sorry for not remembering the actual cards which caused this). I saw no error messages in the log (which I also forgot to safe).

I'm running with the following versions/mods enabled:

  • BaseMod 5.13.0
  • Highlight Path 0.0.3
  • StSLib 1.16.0
  • The Cursed 1.1.2
  • The Jungle 1.4.3
  • Snecko Mod 0.0.20

I'll update with logs and actual card names as soon as I get around to replay. I'll also test with all other (non-required) mods disabled.

Best regards,
Martin

PS: Just saw on the comments that other players also experienced this issue, and one player mentioned that it may be related to cards which were exhausted on previous turns. I'll try to verify this too.
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Showing 1-6 of 6 comments
NiTRaM 25 May, 2019 @ 3:33am 
I also uploaded a screenshot: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1751134480. When you look closely you can see that the calculated numbers are shown on the card.
Ojewejoriei 26 May, 2019 @ 12:15pm 
I had the same issue when I last played months ago, with the following mods (version numbers unknown):
  • BaseMod
  • StSLib
  • Colored Map
  • Highlight Path
  • Deck Sort
  • Snecko Mod

I believe it happens when an Unknown card is exhausted and later (next combat, not next turn) transforms into that same type of card again.

The effect seems to be that the card becomes 99% transparent. If it is unplayable (no glow), it is barely readable. If it is playable, the blue glow will overpower it.
Last edited by Ojewejoriei; 26 May, 2019 @ 12:17pm
NiTRaM 27 May, 2019 @ 10:52am 
I tried again with only BaseMod, StSLib and Snecko Mod and the issue still pops up.

I have the suspicion that what we see is the last stage of the card exhaustion animation. No idea how the card exchanging mechanism of the Unknown cards work, but maybe there is some mixup when "resetting" the animation of that card.
konijn 10 Aug, 2019 @ 8:42am 
Same issue here..
RodneyFalk 15 Aug, 2019 @ 8:35pm 
Originally posted by NiTRaM:
I tried again with only BaseMod, StSLib and Snecko Mod and the issue still pops up.

same thing here :steamsad:
Overwatch 29 Oct, 2019 @ 6:30pm 
Same issue here. Basemod, StSLib, Guardian, Slimebound, Sneko.

I have three upgraded gold sneko power. Whatever card the SECOND one makes is always invisible. It's always the second one. Never the others.)
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