Garry's Mod

Garry's Mod

gm_mobenix_v3_final
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devStik  [ontwikkelaar] 4 dec 2020 om 10:42
Bug Reports
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wire door controler doesn't work. I have wiremod and i download and install config lus file
devStik  [ontwikkelaar] 8 dec 2020 om 12:44 
Origineel geplaatst door 𝐌𝐎𝐍𝐎𝐋𝐈𝐓𝐇:
wire door controler doesn't work. I have wiremod and i download and install config lus file
did you change anything in the config? are there any errors in console?
Origineel geplaatst door Stik:
Origineel geplaatst door 𝐌𝐎𝐍𝐎𝐋𝐈𝐓𝐇:
wire door controler doesn't work. I have wiremod and i download and install config lus file
did you change anything in the config? are there any errors in console?
no, i didnt change config. Lua errors too much on all maps in gmod
devStik  [ontwikkelaar] 13 dec 2020 om 16:36 
Origineel geplaatst door 𝐌𝐎𝐍𝐎𝐋𝐈𝐓𝐇:
Origineel geplaatst door Stik:
did you change anything in the config? are there any errors in console?
no, i didnt change config. Lua errors too much on all maps in gmod
try disabling all your addons except wiremod and the map and see if you still get the error
Got told to move this here.

For some reason, the tunnel editor is just broken. and I mean on every version of this map on my server, like tunnels overlapping each other constantly.
When I try it on a new game, it's fine. but when I put the map on my server, the tunnel editor just breaks.

I did a factory reset of my server, and only had this addon, Wiremod, Mobenix Fancy Water and Mobenix Fast Water.
STILL broken.

"hmm… I am not too sure what it could be. are there any errors referencing physics errors in the console? are you using the config Lua file? (btw you only need one water addon)" -Stik

I didn't use the Lua config file, nothing showed up in my server's console or my own. like I said I even tried using the 2014 workshop version of this map, and it was STILL broke.

I think it's because my server has a Linux system.

I've had to just remove this map from my server's map cycle.
Laatst bewerkt door Zinkrofin; 14 dec 2020 om 11:10
devStik  [ontwikkelaar] 14 dec 2020 om 11:24 
Origineel geplaatst door Zinkrodun:
Got told to move this here.

For some reason, the tunnel editor is just broken. and I mean on every version of this map on my server, like tunnels overlapping each other constantly.
When I try it on a new game, it's fine. but when I put the map on my server, the tunnel editor just breaks.

I did a factory reset of my server, and only had this addon, Wiremod, Mobenix Fancy Water and Mobenix Fast Water.
STILL broken.

"hmm… I am not too sure what it could be. are there any errors referencing physics errors in the console? are you using the config Lua file? (btw you only need one water addon)" -Stik

I didn't use the Lua config file, nothing showed up in my server's console or my own. like I said I even tried using the 2014 workshop version of this map, and it was STILL broke.

I think it's because my server has a Linux system.

I've had to just remove this map from my server's map cycle.
unfortunately, I haven't seen an error like this. it could be the linux server as you said, but no one has pointed it out, and I can't recreate the error (due to the fact I have no linux dedicated server). until then, you can temporarily use the config file to disable the tunnel editor. sorry for the inconvenience!
devStik  [ontwikkelaar] 14 dec 2020 om 11:30 
Origineel geplaatst door Zinkrodun:
Got told to move this here.

For some reason, the tunnel editor is just broken. and I mean on every version of this map on my server, like tunnels overlapping each other constantly.
When I try it on a new game, it's fine. but when I put the map on my server, the tunnel editor just breaks.

I did a factory reset of my server, and only had this addon, Wiremod, Mobenix Fancy Water and Mobenix Fast Water.
STILL broken.

"hmm… I am not too sure what it could be. are there any errors referencing physics errors in the console? are you using the config Lua file? (btw you only need one water addon)" -Stik

I didn't use the Lua config file, nothing showed up in my server's console or my own. like I said I even tried using the 2014 workshop version of this map, and it was STILL broke.

I think it's because my server has a Linux system.

I've had to just remove this map from my server's map cycle.
by the way, do you have any addons from GitHub, garrysmod.com, etc. (i.e. a folder inside the addons directory)?
it's weird as well, I tried using the config to disable the train and tunnel editor, but they still spawned.
and yeah, it's weird, the map works perfectly on my own computer in new game, but breaks when on my server :(. sucks coz I love that map.
no, I didn't, like I said that was a fresh reinstall of the server back to factory settings and the map still broke. oh well :(
devStik  [ontwikkelaar] 14 dec 2020 om 11:40 
Origineel geplaatst door Zinkrodun:
no, I didn't, like I said that was a fresh reinstall of the server back to factory settings and the map still broke. oh well :(
I'll see later if I can modify the config file
Shop system is broken, that barcode thing simply Doesn't put barcode to prop. There are no errors in the console
devStik  [ontwikkelaar] 20 jan 2021 om 10:52 
Origineel geplaatst door nothing:
Shop system is broken, that barcode thing simply Doesn't put barcode to prop. There are no errors in the console
I'll check it soon, to see if it's a problem with the map or your game
Spawn menu items take a while to load on server.
Items seem to take around a minute to load when you spawn them on a server. in singleplayer, it works fine but in multiplayer they don't work to well. Anyone know the reason why?
for some reason this map REALLY lags for me, to the point where its unplayable. this is the first time it happened, all the other mobenix maps worked for me but now all of them lag, other maps like big city dont have this issue
devStik  [ontwikkelaar] 9 feb 2021 om 9:38 
Origineel geplaatst door ToxicG:
for some reason this map REALLY lags for me, to the point where its unplayable. this is the first time it happened, all the other mobenix maps worked for me but now all of them lag, other maps like big city dont have this issue
I believe this is because of the edict limit. try running one of the mobenix commands to turn smth off, and clean up the map. it just seems to be an issue with the map
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