Counter-Strike 2

Counter-Strike 2

BO2 - Raid (WIP)
♥ Asuka ♥  [developer] 4 Aug, 2019 @ 4:48pm
Current Issues
-Features-
You can fall off the map because there are no barriers
The invisible wall around the statue at pool is meant to be like that, the statue is a place holder.


-Known issues-
Optimization needs tons of work, so frame rate is currently garbage in parts.
Bomb Sites aren't marked properly.
The map is floating and not connected to any 'floor'
The statue thing from mid to pool is currently a place-holder.
Ambient sounds are wonky at best

-Recently Fixed problems-
It's currently using the wrong skybox. (~FIXED~)
The mini-map doesn't work. (FIXED)
The soccer (football) ball's don't have physics. (FIXED)
Remade the Nav Mesh for the bots completely. (FIXED)
Made the Fountain art thing.

-If you find any other problems please comment them so I can fix them-
Last edited by ♥ Asuka ♥; 2 Oct, 2019 @ 5:45pm
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Showing 1-3 of 3 comments
uppa 21 Sep, 2019 @ 6:57pm 
you need to swap the player clips for brush clips (the red ones) that will help optimise, along with adding area portals, your clip brush work looks good in parts but leaves exploitable areas throughout. message me if im worth any help to you on your project :cupup::cuphead:
♥ Asuka ♥  [developer] 2 Oct, 2019 @ 5:42pm 
I converted all the player clips into regular clip brushes (The red ones). The issue I have with adding area portals, and hints is that I made the entire map improperly; I started by making a box and hollowing it out, so I'd have to remake the skybox, which I don't know how to do. A lot of the exploitable areas are/were intentional, I might close them off eventually, but for now I leave them so people can play Hide and Seek or Michael Myers. I've been working on the look of the map more so than it's play-ability, that way I can work on the optimization later, and not need to focus on fixing the looks.
Frsleepzz 31 Aug, 2023 @ 2:23pm 
im getting errors and black and purple missing textures
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Showing 1-3 of 3 comments
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