Team Fortress 2

Team Fortress 2

The Suspension Breakers
Fish Salad 11 Jan, 2019 @ 6:28pm
i feel it would make a better scout cosmetic
please tell me how i'm wrong
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Showing 1-14 of 14 comments
Starkillaa 11 Jan, 2019 @ 7:05pm 
eet could be a multiclass cosm
Barno #SaveAlienSwarm  [developer] 11 Jan, 2019 @ 7:12pm 
Sadly the size of Scouts feet just dont translate amazingly well with this model since i made it originally as a Wee Booties replacement so didnt need to account for multi-class.

Maybe in the future, as an update or separate cosmetic, but no promises as im working on other stuff (there are some robot feet for Scout elsewhere in the workshop though!)
Fish Salad 11 Jan, 2019 @ 7:23pm 
good point. also, i think there may be a portal-themed knee replacement misc for scout
AnxiBoi~ 12 Jan, 2019 @ 2:42am 
I think it would fit medic more.
he 12 Jan, 2019 @ 10:15am 
well demo lost his eye so it would make sense if he lost his legs
Fish Salad 12 Jan, 2019 @ 10:22am 
heh
{retro} 12 Jan, 2019 @ 1:14pm 
doesnt scout already have this kind of cosmetic?
i think its in the workshop at least
Originally posted by beeferoni:
well demo lost his eye so it would make sense if he lost his legs
good lord who doesn't exist thats funny af
big raul 12 Jan, 2019 @ 5:10pm 
Scout cosmetic, yes
Scout, infact, has the Aperture knockback suspensions, which can only be gained from Poker night at the inventory (2), which, since Telltale abandoned ship is no longer buyable.
Fish Salad 13 Jan, 2019 @ 3:53pm 
Well then, it's the perfect time for a new one.
nah man this is actually better on scout
Fish Salad 14 Jan, 2019 @ 1:43pm 
Agreed.
Pendy 14 Jan, 2019 @ 11:10pm 
I wish this was an engineer cosmetic. It really hits my autism that I can only have one roboot on one leg.
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Showing 1-14 of 14 comments
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