Team Fortress 2

Team Fortress 2

The Suspension Breakers
Who think it should be a weapon too?
Or send your ideas what would you change in suggested stats for this item.
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Showing 1-15 of 20 comments
lekkek 14 Jan, 2019 @ 10:05am 
-90% fall damage
-25 hp on wearer
-50 damage if the player lands on an enemy
Duck 14 Jan, 2019 @ 11:58am 
immune to fall damage
+25 hp
+40 damage vulnerability
+10 move speed
primary weapon slot
Murtag 14 Jan, 2019 @ 1:06pm 
It should be a manntreadskin but you have higher jump hight and more air control but no knockback resistance
chicken guy 14 Jan, 2019 @ 1:49pm 
-80% fall damage
+10% jump height
When you hit the ground you bounce a bit? (depends on how high you were) -5 health for the enemy if you hit one?
MrMiguel 14 Jan, 2019 @ 2:53pm 
Originally posted by Gamergeekchet:
immune to fall damage
+25 hp
+40 damage vulnerability
+10 move speed
primary weapon slot
That's terrible
Zeon 14 Jan, 2019 @ 6:13pm 
-50% fall damage than normal
+7% jump height
-50 if lands on enemy
AJustNate 14 Jan, 2019 @ 7:22pm 
why are you choosing stats if valve has the final say and design in it?
AJustNate 14 Jan, 2019 @ 7:23pm 
Originally posted by Nate:
why are you choosing stats if valve has the final say and design in it?
i am not against some of these but why?
Kamosa 14 Jan, 2019 @ 9:21pm 
Originally posted by Nate:
why are you choosing stats if valve has the final say and design in it?
Sometimes it's simple fun to imagine what could be.

That said, these would synergize well with some kind of sticky jumping playstyle.
A Can of Soda™ 15 Jan, 2019 @ 5:56am 
Id think it'd be the ManTreads for Demo, but with a few stat Changes
EeveeRealSenpai 15 Jan, 2019 @ 12:51pm 
Originally posted by A Can of Soda™:
Id think it'd be the ManTreads for Demo, but with a few stat Changes
ManTreads for Demo
Originally posted by SK1OUT:
Or send your ideas what would you change in suggested stats for this item.
It should simply be this
Secondary slot equipable on Demo and Sollie instead of a cosmetic.
User takes no fall damage.
LUKEY 15 Jan, 2019 @ 1:18pm 
-25 movement speed
-90 fall damage
when you jump from a high source or sticky jump you will bouncy about 3 times and each of those jumps will make a small circle that will damage anyone within the circle
frong 15 Jan, 2019 @ 3:32pm 
♥♥♥♥ off
Peanut 15 Jan, 2019 @ 5:36pm 
this is just ♥♥♥♥
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