Garry's Mod

Garry's Mod

SaVav Parkour Mod |Abandoned|
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Suggestions
Because obligations, put what you think would improve the mod in this discussion.

Personally I think infinite wall-running/climbing/flipping should be toggleable, as well as toggleable fall-damage and faster flipping speed
Sidst redigeret af Nephrite Harmony; 11. apr. 2020 kl. 13:42
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C0ZYNAK 15. jan. 2019 kl. 4:30 
Animations and more elements, like monkey, gainer, and twists with animation
ΛLΞΧ  [udvikler] 15. jan. 2019 kl. 4:58 
Oprindeligt skrevet af Sanaj 1337:
Animations and more elements, like monkey, gainer, and twists with animation
I make animations after adding animationAPI
VAULT BOI 15. jan. 2019 kl. 15:10 
Some configuration options would be incredible because I need an option to lower the bobbing asap.
ΛLΞΧ  [udvikler] 16. jan. 2019 kl. 1:04 
Hey guys, tommorow I make ANIMATIONS for third-person
Get ready :3
Nephrite Harmony 16. jan. 2019 kl. 2:25 
will you do my suggestion which is infinite flipping so you don't have to keep holding r and the movement keys?
GeassGamer 16. jan. 2019 kl. 14:12 
Could you make some simple viewmodel animations for the actions in this mod?
Minsk 16. jan. 2019 kl. 23:50 
Vaulting over walls and pull yourself onto ledges would be nice.
Sidst redigeret af Minsk; 16. jan. 2019 kl. 23:50
Nephrite Harmony 17. jan. 2019 kl. 0:00 
Oprindeligt skrevet af 𝕄𝕒𝕣𝕪:
Vaulting over walls and pull yourself onto ledges would be nice.

that's not a bad idea, somewhat similar to slag parkour in tf2, maybe a tuck-and-roll when hitting the ground too
ΛLΞΧ  [udvikler] 17. jan. 2019 kl. 0:09 
Oprindeligt skrevet af GeassGamer:
Could you make some simple viewmodel animations for the actions in this mod?

i working on this
xdshot 17. jan. 2019 kl. 2:17 
DO NOT store raw files stolen from anothers (https://github.com/JetBoom/animationsapi). It will make names collisions with others addons that use same library. This is probably the reason why people complians about bugs. Storing files with init.lua, cl_init.lua names is also bad idea because of same reason.

Put them in separate folder with unique name to prevent collisions (and conflicts).
xdshot 17. jan. 2019 kl. 2:20 
Also the library's author clearly specifies to mention him in credits: https://github.com/JetBoom/animationsapi/blob/master/sh_boneanimlib.lua#L6

Also it's under GPLv2 :)))
https://github.com/JetBoom/animationsapi/blob/master/LICENSE
Igalis 17. jan. 2019 kl. 10:46 
Ledge Grabbing would be perfect
Nephrite Harmony 17. jan. 2019 kl. 13:45 
Oprindeligt skrevet af BravZ | ✪Salamandra✪:
Ledge Grabbing would be perfect

with c_arms especially
BrainyPepper 17. jan. 2019 kl. 16:33 
More slide distance + ladder animations maybe
Nephrite Harmony 17. jan. 2019 kl. 18:49 
toggle to turn on/off reloading guns while flipping
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