RimWorld

RimWorld

Overcapped Accuracy
KingCloudii 28 Feb, 2020 @ 4:07pm
bug?
Exception ticking chef (at (157, 0, 144)): System.NullReferenceException: Object reference not set to an instance of an object
at Verse.ShotReport.HitFactorFromShooter (Verse.Thing caster, System.Single distance) [0x00000] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
at (wrapper dynamic-method) Verse.ShotReport.DMD<DMD<HitReportFor_Patch1>?-411885440::HitReportFor_Patch1>(intptr,Verse.Thing,Verse.Verb,Verse.LocalTargetInfo)
at (wrapper dynamic-method) Verse.Verb_LaunchProjectile.DMD<DMD<TryCastShot_Patch2>?-1032852096::TryCastShot_Patch2>(Verse.Verb_LaunchProjectile)
at (wrapper dynamic-method) Verse.Verb_Shoot.DMD<DMD<TryCastShot_Patch1>?-1797873536::TryCastShot_Patch1>(Verse.Verb_Shoot)
at Verse.Verb.TryCastNextBurstShot () [0x00012] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
at (wrapper dynamic-method) Verse.Verb.DMD<DMD<WarmupComplete_Patch1>?-77282048::WarmupComplete_Patch1>(Verse.Verb)
at Verse.Verb_LaunchProjectile.WarmupComplete () [0x00000] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
at Verse.Verb_Shoot.WarmupComplete () [0x00000] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
at Verse.Stance_Warmup.Expire () [0x00000] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
at Verse.Stance_Busy.StanceTick () [0x00017] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
at (wrapper dynamic-method) Verse.Stance_Warmup.DMD<DMD<StanceTick_Patch1>?-615424384::StanceTick_Patch1>(Verse.Stance_Warmup)
at Verse.Pawn_StanceTracker.StanceTrackerTick () [0x00018] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
at Verse.Pawn.Tick () [0x00067] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
at Verse.TickList.Tick () [0x0015c] in <33b99ab6cf5748ec8fe371b3321b9db6>:0
Verse.Log:Error(String, Boolean)
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()

my colonists cant shoot any weapons, as far as i know this is the only mod that affects shooting that i have