ATLAS
Custom Item Stacks v2.4 (Discontinued)
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darkneon2002 20 Jan, 2019 @ 3:02am
Bug report
just like many other mods at the moment, this mod also changes some items to ARK items and newly crafted ATLAS items at reboot
Example: gunpowder , fertilizer
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Showing 1-15 of 51 comments
Impulse  [developer] 20 Jan, 2019 @ 3:18am 
Are you sure it's caused by this mod? Since this mod never touches crafting requirements and results.

And fertilizer is completely untouched - no default entry does exist
Last edited by Impulse; 20 Jan, 2019 @ 3:19am
darkneon2002 20 Jan, 2019 @ 4:48am 
yes, I think it's a devkit problem tough because all mods seem to have this issue.
Tested it with and without your mod.

btw cooked meats don't stack higher
Last edited by darkneon2002; 20 Jan, 2019 @ 4:48am
Impulse  [developer] 20 Jan, 2019 @ 5:32am 
Do you have by any chance Automated ATLAS running too?
darkneon2002 20 Jan, 2019 @ 6:17am 
no only your mod buddy.
Jerky also doesnt stack more
Impulse  [developer] 20 Jan, 2019 @ 6:20am 
ok, i'll dig deeper if there is something broken in the PrimalGameData_BP.

CookedMeat, CookedFish and Jerky are currently not in the defaults list.
Impulse  [developer] 20 Jan, 2019 @ 7:14am 
Result of the digging... there is no old reference in the pgd_bp... so it has to be something else that is replacing your GunPowder class and Fertilizer.

If you did use another mod before this one, please update/verify your installed server and client files.
Impulse  [developer] 20 Jan, 2019 @ 7:24am 
what jerky are you speaking of, i can't find any valid class in the DevKit for Jerky...

Only thing resembling that are:
SaltedMeat and SaltedFish
Last edited by Impulse; 20 Jan, 2019 @ 7:29am
darkneon2002 20 Jan, 2019 @ 7:37am 
yes the salted meat and fish it is.
I did use other mods before this one
Doiq 20 Jan, 2019 @ 7:49am 
Hey Impulse, looks like there is alot of mods breaking gunpowder and fertilizer.
Might it be the devkit that is faulty. idk, your mod likes nice.
Impulse  [developer] 20 Jan, 2019 @ 7:52am 
yes definitely, i did already try to contact Josh about it in discord -> "@Zen Rowe FYI, this http://prntscr.com/m9odd4 and this http://prntscr.com/m9odp1 could be related to this http://prntscr.com/m9o9fq and the issue that some mods seem to exchange the atlas fertilizer with the ark one ^^"
Impulse  [developer] 20 Jan, 2019 @ 8:08am 
This procedure could help for modders:

resolving this issue manually:
http://prntscr.com/m9oik5
and select the atlas fertilizer class.
http://prntscr.com/m9oiw0
clear the redirector after that http://prntscr.com/m9ojck

The fertilizer_base should not be deleted, since the base one from atlas inherits from it: http://prntscr.com/m9ol9k

but gunpowder from primalearth can be deleted and replaced with the atlas one like the fertilizer_compost one.
Last edited by Impulse; 20 Jan, 2019 @ 9:10am
Impulse  [developer] 20 Jan, 2019 @ 9:12am 
But the problem might persist until grapeshot does either rename or remove the duplicate item classes from the actual game. The UE virtualisation engine take the first best class that has the same name and that could be the reason why it picks up the ark fertilizer and gunpowder class.
darkneon2002 20 Jan, 2019 @ 11:04am 
latest version did not revert the ARK items to ATLAS items
After crafting gunpowder and do a server restart ATLAS gunpowder still changed to ARK gunpowder
Impulse  [developer] 20 Jan, 2019 @ 11:17am 
yeah i know, we might have to wait for a game update.
Lkados 20 Jan, 2019 @ 1:12pm 
Can you please stop updating the mod every 2 hours and make a test version of the mod ? i can give you a server machines or open you some server test but is annoying to be forced to restart server every time ? and the last update didn't fix the Gunpowder yet
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