ATLAS
Custom Item Stacks v2.4 (Discontinued)
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Mod overwriting global spoil settings
The stacking and weight is working great, but I noticed after a trip back and forth that all the spoil timers on my stuff is back to normal as opposed to the boosted amount that was working before the mod. Some items are still the right 'timer', but it seems like anything that spoiled once had the spoilage multiplier removed maybe?
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Actually looking again it seems like it's just the Eggs that remained untouched, but this mod didn't make those stack.
Here's my Game.ini I'm running if that helps.

The weight thing is working fine. The global spoiling was working fine pre-mod, now is not.

[CustomItemStacks.Settings]
OverallWeightMultiplier=6.0

[/script/shootergame.shootergamemode]
bClampHomeServerXP=false
bPvEDisableFriendlyFire=True
bUseStaticCharacterAge=True
TreasureGoldMultiplier=2.0
GlobalSpoilingTimeMultiplier=40.0
bAllowUnlimitedRespecs=true


Impulse  [developer] 2 Feb, 2019 @ 11:13am 
Thanks for reporting, that's a bug. Will be fixed with the next update.
Thanks, love the mod so looking forward to it! :)
Impulse  [developer] 8 Feb, 2019 @ 10:13am 
Patch has been released, closing this discussion
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