ATLAS
Custom Item Stacks v2.4 (Discontinued)
This topic has been locked
Sakura 13 Feb, 2019 @ 1:46pm
Possible Crashstack
Fatal error!



VERSION: 18.74
ShooterGameServer.exe!FMallocBinned::FreeInternal() (0x00007ff67a24a7a5) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\public\hal\mallocbinned.h:594]
ShooterGameServer.exe!FItemStatInfo::~FItemStatInfo() (0x00007ff6795a4ff4) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!`eh vector destructor iterator'() (0x00007ff67b66b715) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!UPrimalItem::~UPrimalItem() (0x00007ff6795dcb19) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!UPrimalItem_Radio::`scalar deleting destructor'() (0x00007ff67961bb14) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!IncrementalPurgeGarbage() (0x00007ff67a28a2ba) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:1105]
ShooterGameServer.exe!UWorld::Tick() (0x00007ff67a81886f) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\leveltick.cpp:1573]
ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff67a7b8322) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\gameengine.cpp:1183]
ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff67936d51b) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\launchengineloop.cpp:2449]
ShooterGameServer.exe!GuardedMain() (0x00007ff6793680ad) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff67936810a) + 5 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff67936de1a) + 17 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff67b66c28d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fffce5584d4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffd09fe851) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffd09fe851) + 0 bytes [UnknownFile:0]





Fatal error!



VERSION: 18.74
ShooterGameServer.exe!FArchiveRealtimeGC::ProcessObjectArray() (0x00007ff67077243a) + 34 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:749]
ShooterGameServer.exe!TGraphTask<FArchiveRealtimeGC::FGCTask>::ExecuteTask() (0x00007ff67076172b) + 17 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]
ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff6706b32fc) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:1257]
ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff6706b3a0a) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:1150]
ShooterGameServer.exe!FTaskThreadBase::Run() (0x00007ff6706b8a3c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\async\taskgraph.cpp:622]
ShooterGameServer.exe!FRunnableThreadWin::Run() (0x00007ff67073fbcf) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGameServer.exe!FRunnableThreadWin::GuardedRun() (0x00007ff67073e348) + 8 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007fffce5584d4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffd09fe851) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffd09fe851) + 0 bytes [UnknownFile:0]





LowLevelFatalError [File:H:\YARKUpdateLIVEReal\Engine\Source\Runtime\CoreUObject\Private\UObject\LinkerLoad.cpp] [Line: 4073]
Bad name index 4194325/34


VERSION: 18.74
KERNELBASE.dll!UnknownFunction (0x00007fffcd894078) + 0 bytes [UnknownFile:0]
ShooterGameServer.exe!FOutputDeviceWindowsError::Serialize() (0x00007ff67073ffb3) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
ShooterGameServer.exe!FError::LowLevelFatal() (0x00007ff6707176a6) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGameServer.exe!ULinkerLoad::operator<<() (0x00007ff670757490) + 34 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4073]
ShooterGameServer.exe!operator<<() (0x00007ff670783679) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\objectresource.cpp:151]
ShooterGameServer.exe!ULinkerLoad::SerializeImportMap() (0x00007ff6707791d4) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1234]
ShooterGameServer.exe!ULinkerLoad::Tick() (0x00007ff67077cf7b) + 8 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:567]
ShooterGameServer.exe!ULinkerLoad::CreateLinker() (0x00007ff67075dd3b) + 17 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:396]
ShooterGameServer.exe!GetPackageLinker() (0x00007ff670768955) + 27 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linker.cpp:717]
ShooterGameServer.exe!LoadPackage() (0x00007ff6707a9523) + 31 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:797]
ShooterGameServer.exe!ULinkerLoad::VerifyImportInner() (0x00007ff67077d794) + 37 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2333]
ShooterGameServer.exe!ULinkerLoad::VerifyImport() (0x00007ff67077d260) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2133]
ShooterGameServer.exe!ULinkerLoad::VerifyImportInner() (0x00007ff67077d842) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2375]
ShooterGameServer.exe!ULinkerLoad::VerifyImport() (0x00007ff67077d260) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2133]
ShooterGameServer.exe!ULinkerLoad::CreateImport() (0x00007ff67075d956) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3809]
ShooterGameServer.exe!FAsyncPackage::CreateImports() (0x00007ff67075da88) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:957]
ShooterGameServer.exe!FAsyncPackage::Tick() (0x00007ff67077cd12) + 8 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:284]
ShooterGameServer.exe!ProcessAsyncLoading() (0x00007ff670771f2e) + 24 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1580]
ShooterGameServer.exe!FlushAsyncLoading() (0x00007ff6707646f1) + 17 bytes [h:\yarkupdatelivereal\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:1433]
ShooterGameServer.exe!ULevelStreaming::RequestLevel() (0x00007ff670cef70f) + 17 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\levelstreaming.cpp:557]
ShooterGameServer.exe!UWorld::UpdateLevelStreamingInner() (0x00007ff670e8cb40) + 32 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\world.cpp:2627]
ShooterGameServer.exe!UWorld::UpdateLevelStreaming() (0x00007ff670e8c571) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\world.cpp:2799]
ShooterGameServer.exe!UWorld::NavigateTo() (0x00007ff670e7bec8) + 58 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\world.cpp:4768]
ShooterGameServer.exe!UEngine::LoadMap() (0x00007ff670e46657) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\unrealengine.cpp:10340]
ShooterGameServer.exe!UEngine::Browse() (0x00007ff670e2f94b) + 43 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\unrealengine.cpp:8888]
ShooterGameServer.exe!UShooterGameInstance::CheckConnectString() (0x00007ff66fcf9609) + 0 bytes [h:\yarkupdatelivereal\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:2959]
ShooterGameServer.exe!UShooterGameInstance::StartGameInstance() (0x00007ff66fd0612a) + 0 bytes [h:\yarkupdatelivereal\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:335]
ShooterGameServer.exe!UGameEngine::Init() (0x00007ff670c83cb6) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\engine\private\gameengine.cpp:735]
ShooterGameServer.exe!UShooterEngine::Init() (0x00007ff66fcf252f) + 0 bytes [h:\yarkupdatelivereal\projects\shootergame\source\shootergame\private\shooterengine.cpp:396]
ShooterGameServer.exe!FEngineLoop::Init() (0x00007ff66f84850c) + 0 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\launchengineloop.cpp:2115]
ShooterGameServer.exe!GuardedMain() (0x00007ff66f848002) + 12 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\launch.cpp:128]
ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff66f84810a) + 5 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGameServer.exe!WinMain() (0x00007ff66f84de1a) + 17 bytes [h:\yarkupdatelivereal\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff671b4c28d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007fffce5584d4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffd09fe851) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007fffd09fe851) + 0 bytes [UnknownFile:0]

Last edited by Sakura; 13 Feb, 2019 @ 1:47pm
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Showing 1-2 of 2 comments
Impulse  [developer] 13 Feb, 2019 @ 2:28pm 
That looks like broken core game files
Impulse  [developer] 15 Feb, 2019 @ 9:20am 
closing since this isn't related to mod source files
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Showing 1-2 of 2 comments
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