ARK: Survival Evolved

ARK: Survival Evolved

Explorer Note Tracker - Universal
Kri5  [developer] 1 Feb, 2019 @ 3:23pm
Feature Ideas
Hi everyone,
Thanks for using my Note Tracker. If you have any ideas how the mod could be better please share it with me. Any input is welcome.

Thanks.
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Showing 1-14 of 14 comments
OMGSplat 2 Feb, 2019 @ 9:51am 
Howdy! If there was a toggle option to ignore notes in caves temporarily that would be great. I have found sometimes I'll be tracking a note nearby only for it to be nowhere to be seen, and realize I am likely above a cave and so can't get that note yet.

Great mod by the way :)
Last edited by OMGSplat; 2 Feb, 2019 @ 9:53am
Kri5  [developer] 7 Feb, 2019 @ 3:44am 
Have a look if the new update hits the spot ;)
OMGSplat 8 Feb, 2019 @ 6:49pm 
Very nice, thank you!
Yukii 4 Mar, 2019 @ 4:51am 
Hi, is it possible that notes which already found are ignored directly? :)
Kri5  [developer] 4 Mar, 2019 @ 5:03am 
Hi Yukii, thanks for reaching out.
While no note is selected and it is set to target the closest it will ignore found notes automatically. In the map view you can uncheck the 'found' and it will not be shown. Else i need more information what situation you mean.
gogrick 27 Aug, 2019 @ 3:56pm 
A message from a previous Survivor who found all the Explorer notes and marked them with a tracking device. This message could be 'found' (spawned into inventory) at a certain level to point people to the first Explorer box and a tracking device. Sort of sets up a reasonable reason to have all of the marked, and lets a player start earlier.
FelixOnSteel 6 Mar, 2020 @ 4:44am 
Ich würde mich Freuen wenn diese mod bald Alle Störungen in Genesis anzeigen würde das ist ein krapf alle zu finde und ich will die Story von genesis wissen
Lt.Krunch 10 Apr, 2020 @ 12:36pm 
Would it be possible to decouple the interactive map from the note tracker? Or have some sort of option to disable the direction and distance indicators? I'm getting to the point where I'm over 60% done with the explorer notes on the island and it's getting a bit difficult to find them without assistance. I really enjoy the idea of having a map that displays the locations, but requires me to do a bit of searching still!
Kri5  [developer] 10 Apr, 2020 @ 2:07pm 
Good point. Ill have a look at it.
KriegTiger 25 Jun, 2020 @ 8:47pm 
Originally posted by Lt.Krunch:
Would it be possible to decouple the interactive map from the note tracker? Or have some sort of option to disable the direction and distance indicators? I'm getting to the point where I'm over 60% done with the explorer notes on the island and it's getting a bit difficult to find them without assistance. I really enjoy the idea of having a map that displays the locations, but requires me to do a bit of searching still!

I've been playing ARK since early-access when there was no lore/plot and am just NOW getting my teeth into it. Having a tool like this is amazing for story hungry completionists :)

However I think it's a little on the 'too much information' side - IE perfect location awareness, perfect knowledge of what's at each marker, etc. If possible, having controls under Game.ini or GameUserSettings.ini which could disable certain details and retain the mystery/enjoyment of 'what will I find next?' would be fabulous.

A very minimal 'hot/cold' beeper (no map additions) to the next nearest item would be a great start, and then have further functions able to be turned on or off to user preference:
- map dots so you can tell if you need to fly across the world before searching
- note type indicators for those who want to collect specific categories but not know the specific one in the list
- note specific details for people who want to look for a specific note
- and finally precise positioning for those who just want to zero in with no hunting required

It's a lot to ask, I know - but this is a mod I feel adds a ton of motivation to explore and enjoy the background of ARK while still letting you put all the pieces together yourself as you find things out of order and have those 'Wait, what? OOOOOOOOOH!' moments.
Last edited by KriegTiger; 25 Jun, 2020 @ 8:48pm
A New Home 13 Jul, 2021 @ 4:27am 
Does this support other popular maps such as Hope, Olympus etc ?
Lightwave 21 Jul, 2021 @ 11:04pm 
Any chance of getting an elevation filter? It can be a bit troublesome on maps with a lot of vertical size when there's closer notes but it's locked onto one that's 20 units away horizontally and 500 units above.
WatcherCCG 20 Sep, 2021 @ 6:34pm 
Seconding Lightwave's request. Additionally, we need a filter for notes that are in CAVES, because once the tracker locks onto a note inside a cave, it will constantly default back to it unless you forcibly set a new target or leave render distance. We need a way to mass filter those, or at the very least we need a means of being guided to the entrance of the note's cavern.
Firella 11 Jan, 2022 @ 10:15am 
Teleportation just like with the loot crate scanner and some ini configurations! More filters and make the filters stick. When unequipping and equipping again the filters get reset.
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