RimWorld

RimWorld

[NL] Facial Animation - WIP
StupidKnight 11 Feb, 2023 @ 7:49am
Disabling this mod for certain xenotypes
Roo recently released a mod for minotaurs. Is it possible to somehow disable animation for this xenotype, or maybe who knows if there will be a patch?
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Showing 1-15 of 20 comments
SimplePhysics 19 Oct, 2023 @ 10:46pm 
I second this inquiry. Can we create patches somehow to make FA ignore a xenotype or race?
Zikali 23 Feb, 2024 @ 11:13am 
+1
Paluto22 29 Mar, 2024 @ 8:43pm 
+1
surefirecure 14 Apr, 2024 @ 3:01pm 
+1
Kazzerk 2 May, 2024 @ 5:58pm 
+1
CrackaJack 20 May, 2024 @ 2:48pm 
+1
Kyrox 27 May, 2024 @ 6:58pm 
+12000. This mod doesn't support any of the custom heads from other Xenos. Which basically destroys your ability to enjoy their appearance. There needs to be a method to disable the custom head layer per certain Xenos, and just get vanilla visuals.
Ocegirl 28 May, 2024 @ 2:18pm 
+(how ever many it takes for this to happen)
Velgrynoir 28 May, 2024 @ 8:22pm 
+1
INVA11D 21 Jun, 2024 @ 9:32pm 
+1
Szczygiel 23 Jun, 2024 @ 1:44am 
+1 my illithid looks dumb af
Determined Man 1 Jul, 2024 @ 9:09pm 
+1
Nico 25 Dec, 2024 @ 8:53pm 
+1
Wish it would work for custom ones as well. I got myself a custom battle android design from Vanilla Expanded, but can't get it to look properly due to the mod not having proper options to disable such features for it.
Xiaomu 30 Jan @ 5:36pm 
that would be great turned the ugly goblins into cute ones though i didn't had this problem until i got biotech so modder check the head gene file?
Last edited by Xiaomu; 30 Jan @ 5:37pm
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