Cities: Skylines

Cities: Skylines

TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
言绥 22 May, 2020 @ 5:21am
Traffic Manager: President Edition failed to load.
Traffic Manager: President Edition failed to load. You can continue playing but it's NOT recommended. Traffic Manager will not work as expected.
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Showing 1-9 of 9 comments
leftbehind  [developer] 22 May, 2020 @ 5:43am 
You are using old version of TM:PE, or an old version of the game.

Current versions of both are:

* TM:PE 11.4.0 STABLE (or 11.5.0 LABS if using that version)
* Cities: Skylines 1.13.0-f8

This will help check if your mods are up-to-date:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034713132
言绥 22 May, 2020 @ 6:32am 
Something seems wrong:

AutoRepair v0.0.0.0

[StorageManager.Load] AutoRepair.Options.xml
It looks like there's something wrong with your game install; try common fixes:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=467110757


System.TypeLoadException: Could not load type 'System.Xml.Serialization.XmlRootAttribute' from assembly 'System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at AutoRepair.Util.StorageManager`1[AutoRepair.Options].Load () [0x00000] in <filename unknown>:0
at AutoRepair.Options.get_Instance () [0x00000] in <filename unknown>:0
at AutoRepair.SettingsUI.Render (UIHelperBase helper, System.String scene) [0x00000] in <filename unknown>:0
at AutoRepair.UserMod.OnSettingsUI (UIHelperBase helper) [0x00000] in <filename unknown>:0
at AutoRepair.Util.Log.LogToFile(System.String message, LogLevel level, Boolean copyToGameLog)
at AutoRepair.Util.Log.Error(System.String message, Boolean copyToGameLog)
at AutoRepair.UserMod.OnSettingsUI(UIHelperBase helper)
at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
at OptionsMainPanel.AddUserMods()
at OptionsMainPanel.CreateCategories()
at OptionsMainPanel.RefreshPlugins()
at ColossalFramework.Plugins.PluginManager.TriggerEventPluginsStateChanged()
at ColossalFramework.Plugins.PluginManager+PluginInfo.set_isEnabled(Boolean value)
at EntryData.SetActive(Boolean active)
at PackageEntry.OnCheckedChanged(ColossalFramework.UI.UIComponent c, Boolean check)
at ColossalFramework.UI.UICheckBox.OnCheckChanged()
at ColossalFramework.UI.UICheckBox.set_isChecked(Boolean value)
at ColossalFramework.UI.UICheckBox.OnClick(ColossalFramework.UI.UIMouseEventParameter p)
at ColossalFramework.UI.UIComponent.OnClick(ColossalFramework.UI.UIMouseEventParameter p)
at ColossalFramework.UI.UIInput+MouseHandler.ProcessInput(IInputTranslator translator, Ray ray, ColossalFramework.UI.UIComponent component, Boolean retainFocusSetting)
at ColossalFramework.UI.UIInput.ProcessMouseInput()
at ColossalFramework.UI.UIInput.Update()

Catalog Closed
leftbehind  [developer] 22 May, 2020 @ 6:44am 
Share your output_log.txt file somewhere and post a link. I suspect you will have a mod that breaks XML files (eg. CSM / multiplayer mod).
leftbehind  [developer] 22 May, 2020 @ 6:54am 
Alternatively, in your TMPE.log there should be a list of mods - copy and paste that list here.
Luap 27 May, 2020 @ 6:41pm 
@aubergine18 could you kindly tell me which version of your mod I would need to download with the game version 1.11.0-f3

Thank you.
言绥 27 May, 2020 @ 9:37pm 
I do n’t know why, it works now
leftbehind  [developer] 1 Jun, 2020 @ 11:17pm 
@Luap We don't support older versions of the game but you can get downloads from our Releases page or build from source: https://github.com/CitiesSkylinesMods/TMPE/releases
Luap 3 Jun, 2020 @ 10:06am 
Originally posted by aubergine18:
@Luap We don't support older versions of the game but you can get downloads from our Releases page or build from source: https://github.com/CitiesSkylinesMods/TMPE/releases
Thanks, I wasnt expecting any support really. I understand that you have moved forward. I was just wondering if you knew which previous release version would work with that game version. I think I figured it out though. Everything seems to work even though it pops up a message about versions at the start of the game.
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