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Current versions of both are:
* TM:PE 11.4.0 STABLE (or 11.5.0 LABS if using that version)
* Cities: Skylines 1.13.0-f8
This will help check if your mods are up-to-date:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2034713132
AutoRepair v0.0.0.0
[StorageManager.Load] AutoRepair.Options.xml
It looks like there's something wrong with your game install; try common fixes:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=467110757
System.TypeLoadException: Could not load type 'System.Xml.Serialization.XmlRootAttribute' from assembly 'System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at AutoRepair.Util.StorageManager`1[AutoRepair.Options].Load () [0x00000] in <filename unknown>:0
at AutoRepair.Options.get_Instance () [0x00000] in <filename unknown>:0
at AutoRepair.SettingsUI.Render (UIHelperBase helper, System.String scene) [0x00000] in <filename unknown>:0
at AutoRepair.UserMod.OnSettingsUI (UIHelperBase helper) [0x00000] in <filename unknown>:0
at AutoRepair.Util.Log.LogToFile(System.String message, LogLevel level, Boolean copyToGameLog)
at AutoRepair.Util.Log.Error(System.String message, Boolean copyToGameLog)
at AutoRepair.UserMod.OnSettingsUI(UIHelperBase helper)
at System.Reflection.MonoMethod.InternalInvoke(System.Object , System.Object[] , System.Exception ByRef )
at System.Reflection.MonoMethod.Invoke(System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture)
at System.Reflection.MethodBase.Invoke(System.Object obj, System.Object[] parameters)
at OptionsMainPanel.AddUserMods()
at OptionsMainPanel.CreateCategories()
at OptionsMainPanel.RefreshPlugins()
at ColossalFramework.Plugins.PluginManager.TriggerEventPluginsStateChanged()
at ColossalFramework.Plugins.PluginManager+PluginInfo.set_isEnabled(Boolean value)
at EntryData.SetActive(Boolean active)
at PackageEntry.OnCheckedChanged(ColossalFramework.UI.UIComponent c, Boolean check)
at ColossalFramework.UI.UICheckBox.OnCheckChanged()
at ColossalFramework.UI.UICheckBox.set_isChecked(Boolean value)
at ColossalFramework.UI.UICheckBox.OnClick(ColossalFramework.UI.UIMouseEventParameter p)
at ColossalFramework.UI.UIComponent.OnClick(ColossalFramework.UI.UIMouseEventParameter p)
at ColossalFramework.UI.UIInput+MouseHandler.ProcessInput(IInputTranslator translator, Ray ray, ColossalFramework.UI.UIComponent component, Boolean retainFocusSetting)
at ColossalFramework.UI.UIInput.ProcessMouseInput()
at ColossalFramework.UI.UIInput.Update()
Catalog Closed
Thank you.