Tabletop Simulator

Tabletop Simulator

Four Souls Requiem - Optimal Table Setup
Azuto  [developer] 17 Apr, 2019 @ 2:25pm
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You may report any bugs or problems in this discussion. For quicker replies, DM me on Discord, Azuto#0016.
Last edited by Azuto; 12 Dec, 2021 @ 11:03am
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Showing 1-15 of 20 comments
theres an error in the monsters life hearts, they no longer show any number, they remain in 0, and you can add a button to reset the monsters life? thanks
Azuto  [developer] 28 May, 2020 @ 8:22am 
Originally posted by Pablo (Stephen banks):
theres an error in the monsters life hearts, they no longer show any number, they remain in 0, and you can add a button to reset the monsters life? thanks

Is it only for specific cards or are all cards affected?
There are three known issues I've encountered in the recent game.

1. In Four Souls ALT expansion pack, in Dante's Character bag, there are two glitched card versions of Jacob & Enmu and their eternal item. They first display as Typical poker playing cards before changing into blank white cards.

2. In the Unknown Depths expansion pack, there is a monster called "Void Hive" and its card doesn't load in. It is stuck as a blank white card.

3. I'm not sure if this was intentional or not, but in the Undertale expansion pack, all the character cards don't have the image of the character, its just a spotlight shining down on nothing.
Azuto  [developer] 3 Feb, 2021 @ 12:23pm 
Originally posted by ☺﴾SteCasseKing﴿☺:
There are three known issues I've encountered in the recent game.

1. In Four Souls ALT expansion pack, in Dante's Character bag, there are two glitched card versions of Jacob & Enmu and their eternal item. They first display as Typical poker playing cards before changing into blank white cards.

2. In the Unknown Depths expansion pack, there is a monster called "Void Hive" and its card doesn't load in. It is stuck as a blank white card.

3. I'm not sure if this was intentional or not, but in the Undertale expansion pack, all the character cards don't have the image of the character, its just a spotlight shining down on nothing.

Solved. More or less.
Luca94 14 Feb, 2021 @ 3:31am 
In the latest update, the sky light has been changed (from gray to light blue), making the table and cards very bright.

The difference can be seen between this screenshot ( https://i.imgur.com/MeAEwfb.jpg ) and those of the workshop.
Last edited by Luca94; 14 Feb, 2021 @ 3:33am
Azuto  [developer] 14 Feb, 2021 @ 4:12am 
Originally posted by Luca94:
In the latest update, the sky light has been changed (from gray to light blue), making the table and cards very bright.

The difference can be seen between this screenshot ( https://i.imgur.com/MeAEwfb.jpg ) and those of the workshop.

I've adjusted the lighting for the default board. If you still believe it to be too bright, you can still manually adjust it yourself to your liking as room host in:

Options > Lighting > Light Intensity or Ambient Intensity.
idk what the hell is up with this but a lot graphics are turning up 'unsupported filetype: UNKNOWN' things
Badsy the Edgecat 12 Jun, 2021 @ 6:19am 
any news on this? a lot of the addon content currently in the thing is kind of broken due to files being weird
Azuto  [developer] 15 Jun, 2021 @ 2:23am 
Originally posted by Master Roshi:
any news on this? a lot of the addon content currently in the thing is kind of broken due to files being weird
I've checked with my version and the official cards have no issues. As for some of the custom expansions, they do lack images or are in fact broken. I recommend copying the board and removing the custom expansions as they are outdated versions and I don't plan on updating every single one of them.
Badsy the Edgecat 7 Dec, 2021 @ 12:31pm 
a lot of the room cards dont render properly, their faces are white on the model and their previews render their textures squashed into the wrong orientation.
Badsy the Edgecat 7 Dec, 2021 @ 12:32pm 
oh, and theres no way to activate the start script if you're trying to play, like, a test game where you control all 4 characters.
nevermind the render issue, i fixed that. however, theres a new issue i noticed: where is Flash Isaac and his eternal item Classic Roller?
Azuto  [developer] 12 Dec, 2021 @ 8:36am 
Originally posted by Badsy the Edgecat:
a lot of the room cards dont render properly, their faces are white on the model and their previews render their textures squashed into the wrong orientation.
When entering for the first time, text from counters etc. might be stretched as you described. I have no idea how to fix that for the whole board, but rejoining the room seem to be a client-side fix.


Originally posted by Badsy the Edgecat:
oh, and theres no way to activate the start script if you're trying to play, like, a test game where you control all 4 characters.
To use the Start button, you have to pick a color first. If you want to test play, after pressing the Start button, you have to change colors and use the Character Randomizer to get randomly asigned charaters and draw loot cards manually for each color.


Originally posted by Badsy the Edgecat:
nevermind the render issue, i fixed that. however, theres a new issue i noticed: where is Flash Isaac and his eternal item Classic Roller?
I'll add him in the next hotfix. Thanks for letting me know.
Badsy the Edgecat 12 Dec, 2021 @ 9:17am 
i mean, thats what i tried to do, i had characters selected for each and it still just didnt let me start it, it acted as if most players didnt have characters selected
Azuto  [developer] 12 Dec, 2021 @ 9:23am 
Originally posted by Badsy the Edgecat:
i mean, thats what i tried to do, i had characters selected for each and it still just didnt let me start it, it acted as if most players didnt have characters selected
As I said, you have to pick a color first.

To do that in a solo game, click on your player name on the top right corner of your screen and select Change Color and pick one of the four colors. Once done, you can use the Start button after picking a character.
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