Garry's Mod

Garry's Mod

gDuels - Duel Sytem
heitz  [developer] 26 Apr, 2020 @ 9:56am
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Showing 1-7 of 7 comments
Nexeonenn 16 May, 2020 @ 2:16am 
@DidVaitel sh_language.lua исправь на 65-66 с "дуэля" на "дуэль" :facepunch:

И добавька этот код в sv_functions.lua, чтобы никто не мог атаковать игроков в дуэли и игроки не могли из дуэли атаковать кого-то :)
hook.Add("PlayerShouldTakeDamage","DuelBlockDamage",function(ply1,ply2)
if ply1.Opponent != nil then
return ply1.Opponent==ply2
elseif ply2:IsPlayer() and ply2~=ply1 and ply2.Opponent != nil then
return ply2.Opponent==ply1 or ply1.Opponent==ply2
end
end)
Last edited by Nexeonenn; 16 May, 2020 @ 2:17am
heitz  [developer] 16 May, 2020 @ 5:18am 
Originally posted by Nexeonenn:
@DidVaitel sh_language.lua исправь на 65-66 с "дуэля" на "дуэль" :facepunch:

И добавька этот код в sv_functions.lua, чтобы никто не мог атаковать игроков в дуэли и игроки не могли из дуэли атаковать кого-то :)
hook.Add("PlayerShouldTakeDamage","DuelBlockDamage",function(ply1,ply2)
if ply1.Opponent != nil then
return ply1.Opponent==ply2
elseif ply2:IsPlayer() and ply2~=ply1 and ply2.Opponent != nil then
return ply2.Opponent==ply1 or ply1.Opponent==ply2
end
end)
Okey-dokey :60ssharikov:
Rayzox57 4 Jan, 2021 @ 3:16pm 
Hey ! Good Addon ! But i found a """"Error"""" :

color_white.a = 350 - Dist
color_black.a = 350 - Dist

you override default color (alpha) in gmod :steamhappy:
this can damage spawn menu and more items use black and white color :steamthumbsup:
Last edited by Rayzox57; 4 Jan, 2021 @ 3:16pm
Gas Passer Gaming 24 Jan, 2021 @ 6:42am 
idk how to use it but when i pushed e on the duel npc my game softlocked and i couldnt get out of the menu
BONEDRYY 19 Feb, 2021 @ 3:31am 
I tried to use the duel NPC but when I did the menu got stuck on my screen, and the weirdest part is that Wiremod started having errors when that happened.
MADJACK911 31 Oct, 2022 @ 5:54am 
Me too, it just softlocks me on the panel with an error
Begotten 20 Apr, 2024 @ 2:52pm 
[gDuels - Duel Sytem] lua/includes/extensions/table.lua:64: bad argument #1 to 'next' (table expected, got nil)
1. next - [C]:-1
2. IsEmpty - lua/includes/extensions/table.lua:64
3. func - lua/gduel/vgui/cl_vgui.lua:71
4. unknown - lua/includes/extensions/net.lua:38
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