Kenshi
Lord's Armory
Lord Archadeas  [developer] 12 Feb, 2019 @ 11:39am
Upcoming Plans/Features
This thread is focused on keeping people updated on what I am doing for the mod right now.

---Plans---
More Camo - I want to see more variety in the coloration of suits in Kenshi. Give me Ideas.
Belts - I want to make more uses for the belt slot using crafted items and artifacts.
Add more weapons/armor - I am on the look out to add to the armory and keep older mods alive.
Adjust Protections - Balance protection to be more critical, but more abundant.

---Specific Features--- Stuff that is in the works already.
Armored Belts - Light, medium, and heavy armor focused on the stomach region.
Utility Belt Items - Items that give minor bonuses to an available stat/skill.
Artifacts - "Magical" artifacts that can only be found in ruins, they are rare, valuable and have high stats,
Last edited by Lord Archadeas; 14 Feb, 2019 @ 4:16am
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Showing 1-6 of 6 comments
Jet 13 Feb, 2019 @ 12:46am 
For the belt slots maybe try to use it as an accessory slot, so not just belts but also things like necklaces, bracelets, circlets (jewelry that goes ontop of helmets - the mod 'wear goggles with hat' seems to have accomplished something like this) or my personal favorite - capes/cloaks.

Lord Archadeas  [developer] 13 Feb, 2019 @ 1:54am 
Goggles can be worn in belt slot and that is the plan, capes and shields will use the backpack slot, mainly because shields are easier to put there and take up a lot of space while being less buggy in other slots.
Jet 13 Feb, 2019 @ 11:57pm 
oh cool i didnt know goggles being in the belt was already included in this mod, I guess I can delete wear goggles with hat mod. I disliked there being two versions of the same equipment(one belt version one vanilla version) so your solution makes that mod obsolete i think.
Lord Archadeas  [developer] 14 Feb, 2019 @ 2:28am 
Yeah, it was easier to implement that as I wanted to have both Ashland goggles and black desert masks so my waste lander looks good. I am trying to make good use of that belt slot and give people a huge selection for their groups. Also, there are currently 10 artifacts planned, might reach 20 over time. All of them however are banned in HN. I tell you where to get them, I want them to be treats, they are rarer than AI cores, but there might be one person who sells them.
Lord Archadeas  [developer] 14 Feb, 2019 @ 4:25am 
Ok, warning to all players, the next update will make armors and gear that grant high levels of elemental resistances give much less resistances, but more armor will have elemental resistances. Even clothes will have a minor bit of elemental resistances, you will want to prepare special gear for trips, goggles are now one of the only ways to fully reduce sandstorm penalties, acid will be a harder one to deal with, try looking at leather armors, little head wraps and anything cloth will not protect against fog, it will need designed masks only. Also rolling out the new cut efficiency adjustments. Might see if I can get artifacts and utilities in before I release, but we will see.
Lord Archadeas  [developer] 15 Feb, 2019 @ 2:39pm 
There are still items without colors such as rag shirts and loinclothes, bandanas, caps, wool hats, worn out shorts, and stout hessian, any interest in a full coloring for those? Also armors that might get camo are crab armor, samurai armor, hachigane iron hat, and flared helmet, any interest in those? They are not really used by me much, or really any other large groups, so I didnt see much point in it, but if there is interest I might add them.
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