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ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesCaveMegalo_C",NPCSpawnEntries=((AnEntryName="CHydra(1)",EntryWeight=0.0060,NPCsToSpawnStrings=("AHydra_character_BP_C"),NPCsSpawnOffsets=((X=0.0,Y=250.0,Z=0.0)),NPCsToSpawnPercentageChance=(1.0),GroupSpawnOffset=(X=0.0,Y=0.0,Z=35.0),ManualSpawnPointSpreadRadius=650.0,NPCDifficultyLevelRanges=((EnemyLevelsMin=(1.0,1.0,1.0,1.0,1.0,1.0),EnemyLevelsMax=(30.99999,30.99999,30.99999,30.99999,30.99999,30.99999),GameDifficulties=(0.0,1.0,2.0,3.0,4.0,5.0))))),NPCSpawnLimits=((NPCClassString="AHydra_character_BP_C",MaxPercentageOfDesiredNumToAllow=0.02)))
NPCReplacements=(FromClassName="Infernal_character_BP_C",ToClassName="")
Ultimately though, before i go off on paragraphs worth of tweaks made, there's a lot of changes that can be made to heavily downgrade any of the OP creatures, albeit with limitations with certain stats. If it's something that you've already tried or something that you cba with, well that's understandable - it'd at least be beneficial in my mind to make these heavy hitters all require Apex kibble to up the challenge of actually acquiring them. Tweaking the level that the saddle can be obtained would be another option to slow people down and definitely increase the resources required for saddles and add hard to get resources as i believe was mentioned already. There's plenty options, they can be a bit time consuming though.
even if the breath weapon would get a 50% nerf it would be twice stronger than a wyverns,if it had a 1/3 less the stats increments it has now it would be still very strong and desirable.
i'd suggest to be honest:
-cut by half in the increments of stats,making it more in line whit creatures of the same level as of now its closer to a raid dinos and gigas but better(to make an example my drake has 20k hp whit just 8-9 levels and by default it has around 11k
-reduce the istances of damage 0f the breath by a good 40%-50%,so that they would still deal a lot of damage but they wont be able to melt creatures whit a few clicks or reduce the base damage of the breath as an alternative.
-increase the breath weapon stamina cost,100 isnt a lot really :p since it can reach 4k or over stamina whit just a few levels.
- a slight tweak to his flying move speeds increasing by 10% the slow flying speed and reduce the sprinting flying speed by the same amount) so that it wont be almost as fast as a griffin and make it a little more reliable while flying at slow phace.
-make him able to destroy trees while walking and running,thats really sad when he gets stuck into them and makes it easy to juke and tame.
-increase the aoe of both bite and claw(especially claw,maybe give a knockback to it)
-one of the most important things would be to make it prefer the special kibble(the one that can be made whit giga,hesp,yuty and other special eggs) and increase the amount of affinity required by at least 3-4 times the modern amount.