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My number one gripe with the submarine is there's no real practical way to get out of it while close to shore. You can angle the sub and use a grappling hook but that's about it. Would love a feature where through the radial menu have an option to keep the hatch open instead of it being on a timer. Maybe add a ladder within the sub itself to compliment the hatch so that there's an easy way in and out of the sub while not fully submerged.
Someone also mentioned the sound being loud. I agree. Maybe have one of the attachments be able to completely mute or lower the engine sound. Or disable the engine while not seated within the submarine.
I think that's all that has crossed my mind regarding the submarine from just some quick adventuring with it, either way - I'm in love with this lil' thing as is.
also I don't see any option to pickup sub or demolish it.
it would be nice if sub has on - off function to turn of sound
other than that, its great, thx.
Only 3 "little" things would make it better:
- Removing or changing the sound from the right click attack (to collect the pearls). It gets annoying real fast when you are farming that stuff.
- As said before, a ladder to help with exiting the sub when it is not fully submerged would be great.
- Adding the tranq harpoon to the ammo wheel. To be honest Im on the fence on this one since the torpor will scale to stupid amount with the melee dmg but hey, it would be fun to us even if its capped)
Okey I lied. There is one more thing I would like to see. A consumable that gives it coloration (something like the candy from ark events). I would love that ♥♥♥♥ even if its random and temporary.
Thank you for the mod and the Great Submarine.
Was the only way I could get out of the Submarine.
EDIT: I need to learn how to read, apparently. To help everyone who still can't read the discussion page, press C to open the hatch.