Sid Meier's Civilization VI

Sid Meier's Civilization VI

Anno Domini: Gathering Storm edition
Morrandir 14 Apr, 2020 @ 10:34am
Defending city animation
I don't know if this has been discussed before, so sorry in case.

Wenn you attack a city and the city has walls there's an animation played where a ranged unit defends against the attacker by shooting back. This happens regardless of an unit actually being in the city.
Which animation is played depends on the era. So in vanilla you see either Slingers/Archers (Ancient), Crossbowmen (Medieval), Field Canons (Rennaissance) or Machine Guns (Atomic) defending.

Unfortunatly in Anno Domini these animations are also used. For me that's quite an immersion breaker.

Is it modable at all?
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Showing 1-2 of 2 comments
rob8xft  [developer] 14 Apr, 2020 @ 11:46pm 
I think so! I believe it's in connection with the actual city graphics, which I need to sort out to match the Anno Domini world.
Morrandir 20 Apr, 2020 @ 5:50am 
Nice!
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