Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Medieval 1100 AD Campaign [PART 2]
 This topic has been pinned, so it's probably important
Starsmil  [developer] 16 Feb, 2019 @ 3:29am
1100 FAQ
Q1. Why my game crash on startup?

A:
1) if you have crash on Game launch, subscribe to reuploaded Med1212 mod!
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=1666788124

If not help, remove all other mods from Mod Manager and Rome2/Data folder.

2) If you have crash, when you press Custom battle in Main menu, try to enable mods and scripts in game settings. If not help:
- Remove all other mods
- Verify game cashe in Steam.
- Delete this folder:
C:\Users\YOURNAME\AppData\Roaming\The Creative Assembly\Rome2\
- If no result, delete and reinstall Rome 2 game to another Hard drive.
Last edited by Starsmil; 4 Mar, 2019 @ 2:14am
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Starsmil  [developer] 16 Feb, 2019 @ 3:39am 
Q2. Why you made this mod if there is great Medieval Kingdoms 1212 AD mod for Attila?

A:
First of all, Rome II and Attila are different games. There was no Medieval mod for R2 so far with aim to create full Capmaign. And the fact is that Rome II has better and smoother (not laggy) engine compared to Attila.
Historical differences: no professional soldiery in 1100 AD, no corslets, pavizas, halberds. This mod has many other unique factions such as Byzantine Empire, Vikings, etc!
And the last thing, Rome II is 3 times more popular game in Steam than Attila. Just watch Steam stats! So why not just make great Medieval campaign for it?!
Last edited by Starsmil; 16 Feb, 2019 @ 9:03am
Starsmil  [developer] 16 Feb, 2019 @ 3:46am 
Q3. Why you make Medieval era mod on the base of Antique game?

A:
The main problem for 1100 AD was ancient temples and columns in cities' battles. But I managed to convert them into churches and towers, and all 4 types of cities became to look in Medieval style! You can see it on screenshots and check in custom battles!
1100 AD mod already has Medieval style unit icons and there will be no problem to replace Antique buildings and icons to Medieval ones!
Last edited by Starsmil; 16 Feb, 2019 @ 4:40am
Starsmil  [developer] 16 Feb, 2019 @ 8:39am 
Reserved
Emperor Mintorius 13 Apr, 2019 @ 8:45pm 
The campaigns are not supported..
Pavlos 14 Apr, 2019 @ 7:55am 
Originally posted by Sygarius Septimus Augustus:
The campaigns are not supported..
And that is what happens when you do not read the description of the mod and the 6 posts above......
Theognis 18 Jun, 2019 @ 11:03pm 
daaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaamn
Starsmil  [developer] 19 Jun, 2019 @ 2:23am 
you mean?
Captain Jules 17 Sep, 2019 @ 10:33pm 
Hey, I have encountered a problem. I have subscribed to everything related to 1100 AD, and for some reason, when I try and start a campaign, it stops loading on the loading screen, and never loads the game. I only own two campaigns for the original game; Imperator Augustus and the Grand Campaign, and they both appear on the menu as "Not Supported". Am I doing something wrong?
Starsmil  [developer] 18 Sep, 2019 @ 2:48am 
Campaign open beta test is over.
Captain Jules 18 Sep, 2019 @ 2:37pm 
Originally posted by Starsmil:
Campaign open beta test is over.
I see. Any idea or ETA on when the campaign might be playable?
Starsmil  [developer] 18 Sep, 2019 @ 2:59pm 
Not earlier than 6 months from now. You can send request for camp closed beta btw.
Captain Jules 18 Sep, 2019 @ 9:19pm 
Originally posted by Starsmil:
Not earlier than 6 months from now. You can send request for camp closed beta btw.
How do I do that? I'm really digging this mod.
Starsmil  [developer] 19 Sep, 2019 @ 2:39am 
Add me to friends in steam
KrinklyKing 26 Oct, 2019 @ 7:48am 
Invite sent for closed Beta
Rantanplan 3 Nov, 2019 @ 5:08am 
Invite send for closed Beta ( I don't know if it's here for tell that but i want to participate because this mod look like very interresting )
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