RimWorld

RimWorld

Kurin, The Three Tailed Fox
xChibi 13 Aug, 2019 @ 5:32pm
Tail Fixed for Alien Race Framework 2.0
https://drive.google.c om/open?id=1zw5c_P9UjQn7DmkxADTGqrgjChXMcr7f

Thanks Arkar1234 for the tail render fix. I only fixed the race.xml so the tail no longer renders while the Kurin is in bed. Replace Tail Texture folder + race.xml in Def
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Showing 1-7 of 7 comments
Arkar1234 14 Aug, 2019 @ 4:20am 
:steamhappy:
Arkar1234 15 Aug, 2019 @ 6:49pm 
hmm... it seems like the Tails are still rendering on top of the beds.
Arkar1234 15 Aug, 2019 @ 6:49pm 
Might be an isolated case on my end, I'll try to ♥♥♥♥ around with it when i have the time.
xChibi 15 Aug, 2019 @ 10:34pm 
when i was looking at the race.xml file you use, i noticed that you inverted the TailA and TailB is I recall in the race.xml that you use in ur fix vs the original. You can always just add the <drawnInBed>false</drawnInBed> to ur race customized race.xml n it would stop the bed render
xChibi 15 Aug, 2019 @ 10:35pm 
that was added in Framework 2.0 compared to 1.0 ie. now the ears get rendered while they are in bed, but also the tail and you just have to flag the tail as false.
Arkar1234 18 Aug, 2019 @ 7:22am 
I've tried this with your Race.xml the <drawn in bed> for both the tail-graphics were indeed set false. I don't see the possibilty of the .... wait I see the problem now.

Looks like the Kurin Apparel Fix mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1734057469
is messing with the Race.xml since it replaces the Race file to allow other clothing.
Arkar1234 18 Aug, 2019 @ 7:23am 
The things we do for proper fox-girls
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