Darkest Dungeon®

Darkest Dungeon®

AceroSteel's Van-Diablo Highwayman Skin
Sirlight 27 Feb, 2019 @ 8:13am
Mod overwrites another skin.
Hi I like your mod, bt on slot 5 it overwrites the Bloodborne hunter from the 3+1 dark souls pack, can you fix it?
Also when using the first skin with the holy cross, is it possible to remove the "gun" appearing hen using any skill? :)
The skin with mask miss the dagger in the hand when use a "dagger" animtion skill.
Last edited by Sirlight; 27 Feb, 2019 @ 8:15am
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Hooded_Lay  [developer] 27 Feb, 2019 @ 11:02pm 
Hello there!

That happens because the Bloodborne skin is probably taking the "W" slot, that's why I cited the slots in the description, because if you already use alot of skins, one or another will be overwriten. I suggest you manually do the change in your files by going:

Program Files(x64 or 86) > Steam > steamapps > workshop > content > 262060 > 924733384 > heroes > highwayman

And rename the "W" in highwayman_W file for another letter, like "E", for example. I suggest E. But it can be any letter, as long as it's not A, B, C, D (vanilla/original) nor V, W, X, Y (this skin's slots).

As for the outlines of the gun and the dagger, that cannot be done, because the FX file is shared among all the skins. Getting rid of it would get rid of the effect on all the other skins. It's stated in the description.
Sirlight 27 Feb, 2019 @ 11:07pm 
Allright, thanks for the answer :) I also noticed that the 2 skins with mask miss the dager in their hand once you perform a daggerattack, or is it right that way?
Hooded_Lay  [developer] 27 Feb, 2019 @ 11:14pm 
Yeah, the sprite for that attack isnt supposed to have a dagger. Diablo is tearing the enemy's flesh with his clawed gauntlet.

That's the thing with skins. Since the FX (glowing effects) is shared in the files thru all the skins, it's not going to fit every skin out there unless the artists follow the vanilla hero's pose and tools faithfully. Acero likes to make his skins a bit different, hence you'll get effects not fitting his skins 100% of the time.

Take the Raven Fiend Abom and the Mystria Occultist skins for example, they have custom FXs, but their custom FXs end up overwriting the vanilla's. So it rly boils down to either having a perfect skin with matching FXs and unfitting to vanilla and other possible skins or keeping the original FXs fitting to vanilla and some other skins but not fitting a singular one.
Hooded_Lay  [developer] 28 Feb, 2019 @ 12:05am 
Additional reminder:

I forgot to mention the "modfiles" text file. It's in the mod's folder, in this case, "924733384" right under the "heroes" folder.

Every instance of highwayman_W in that text file has to be replaced accordingly to whatever letter of your choice.
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