Hearts of Iron IV

Hearts of Iron IV

Rise of Italia
 This topic has been pinned, so it's probably important
Agemo  [developer] 7 Jun, 2019 @ 11:41pm
Suggestions
If you have any thoughts on how to make the mod better, you can do so either here, or on the community Discord.
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Showing 1-11 of 11 comments
Wobba 8 Jun, 2019 @ 1:11pm 
more focus trees for germany, add a wargoal for memel (prussia land in the past)
Pl 14 Oct, 2019 @ 8:02am 
I don't know if you are already working on that, but I think a focus tree for bulgaria and its puppets would be very good.
Agemo  [developer] 14 Oct, 2019 @ 8:10am 
Bulgaria is in development. It's going slow, but it will come out eventually.
Njã¥l 2 Dec, 2019 @ 8:57pm 
Are there technologies that are behind because WW1 didn't happen? More importantly how far is artificial fertilizer technology? The Haber process came as a result of WW1 and running out of fertilizer was a real issue back then. Without the Haber process being delayed Norway could get really wealthy with a longer monopoly and increased demands with the Birkeland-Eide process.
Agemo  [developer] 3 Dec, 2019 @ 7:23am 
I'll be honest, chief. There's way more important things to be adding into the mod. Changing technologies is alot of hassle.
Njã¥l 3 Dec, 2019 @ 7:40pm 
Originally posted by Agemo:
I'll be honest, chief. There's way more important things to be adding into the mod. Changing technologies is alot of hassle.
Was thinking the population of the world might be significantly different
Lukin 19 Feb, 2020 @ 11:40am 
could you balance the russian civil war more? I find that even with all modifiers I'm getting steamrolled by the rebel troops across river crossings and forts, making it impossible to actually explore the interesting paths of the political focuses because I lose by 38 latest. At least add an event like before where Russia suffers severe territorail losses but can survive, otherwise great work guys, the mod looking very good
Röstli  [developer] 20 Feb, 2020 @ 12:56am 
It is possible to survive and even win as Russia, you just have to carefully manage your troops and have your best divisions as troops. There is also an event that fires in February 37 which is the neutral outcome, called the Great Frost, which ends the Civil War and lets Russia survive with some territorial loses.

The Civil War should not last until 1938. If it did in your game, would you mind uploading your save file so that we can see what is preventing the Great Frost peace from happening (since it the peace events were working as expected in my observe games)?
The dutch focus tree is incomplete/broken at parts, the british alliance focus for the monarchist route does literally nothing if they accept and there is no focus for a 5th research slot
Maybe more Dutchies. For instance the Congo, Egypt, South Africa, Algeria (Or North Africa), Pepper/Ivory Coast area, Indonesia, a few Indian ones. Also upon satelliting Spanish colonies their flags still remain the same, so maybe also a few dutchies for those territories as well. This could also lead to developing/exploitation of these regions in the focus tree
Last edited by The Guy in Your Closet; 12 May, 2020 @ 5:30pm
vimpelis 19 Nov, 2020 @ 8:02am 
I feel like limiting the troop count for countries should be your number one priority. It's just impossible to play the game, when by 1942 Ukraine has up to 200 divisions, Kazakhstan has 100, both communist and fascist Indies have 200 divisions, Romania has 150 and most importantly - the US has 500 divisions. I know that you still can win these wars by spamming out a lot of CAS and tanks, but it's just not fun. Playing the game when every single minor nation has at least 30 divisions is a big pain.
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