Verdant Skies

Verdant Skies

Marina Expansion Mod
almacher 12 Mar, 2019 @ 12:15pm
Stuck on first heart event
For some reason I haven't been able to progress beyond my first heart event with Marina. Every time I've talked to her since, she says "Gee [my player name], you really ought to come visit me when I'm *not* working!" This is regardless of when and where I speak to her. Please advise.
< >
Showing 1-10 of 10 comments
HomesteadHero  [developer] 12 Mar, 2019 @ 9:16pm 
Really? Huh...well that's certainly not supposed to happen. I'm sorry about that! I should have time to test it out myself tomorrow and see if I can experience the same thing (as that has not happened to me as of yet).

For now, let me ask you certain things that will help me pinpoint the problem:
1. You experienced the first heart event, yes? And got to the second heart level (where there's one heart full and then the relationship bar but no second heart), yes?
2. Did she start saying this dialogue immediately after the first heart event, or only after you filled the relationship bar to max again?
3. Do you have other mods installed (especially the original Marina mod)?

Also, did anyone else experience this glitch? As I have not, I'm trying to understand why it could have happened. I'll be sure to get it fixed ASAP :)
Last edited by HomesteadHero; 12 Mar, 2019 @ 10:13pm
almacher 13 Mar, 2019 @ 5:38am 
1. Yes and yes.
2. After I'd filled the relationship bar to max again.
3. The only other mod I have installed is the "free money" one (the one that produces a painting you can sell).

Thanks!
HomesteadHero  [developer] 13 Mar, 2019 @ 9:31am 
Thank you for your responses!
For whatever reason, the same is now happening to me, too. I rechecked the code, and there weren't any spelling errors or mislabeled location names, etc.

My only assumption is that the new update to the game might have changed the name of the Hotel's file, so that the game wouldn't register how to start the event. Or I'm just missing something obvious in the code lol I'll contact the developers and see if I can get a clearer answer!

There is, technically, a workaround for the time being if you're impatient like me and just wish to progress. On the Main Menu, click on "Mods" and then click the "Mod Developer Mode" button on the bottom-right of the screen. Once in-game, use the F5 key to bring up the mod menu. On there, you can click the play button next to "Marina-2 (MarinaEvents)" and it should all progress as normal, even after the event! I just tried it, seemed to work fine. The same could be done for all the other events, too, if you progress faster than I can fix this. Just make sure to uncheck that "Mod Developer Mode" box when you're working towards achievements!

Thank you for your patience and understanding! I'll get this cleared up as soon as I can.
almacher 14 Mar, 2019 @ 11:04am 
The Mod Developer Mode workaround did the job. Thank you very much!
Archiel  [developer] 31 Mar, 2019 @ 6:15pm 
Oohhhhh, I see what's going on here:

{ "eventName": "Marina-2", "eventTrigger": "AreaChange", "eventFileLocation": "MarinaEvents", "inArea": "InsideHotel", "minTime": 7, "maxTime": 22, "minFriendship": 40 },

So the minFriendship requirement here doesn't know which character to check, so it tries to look up the character based on the eventFileLocation. The friendship is always coming back as zero, because the file isn't just "Marina".

I'm not sure why this has started becoming an issue right now, since this code hasn't changed since way before launch. Maybe this was a side effect of moving stuff between "Marina" and "MarinaEvents". Did any of that change recently in the mod? I guess maybe the best option would be to move the character events (Marina-1, Marina-2, etc) into the Marina.txt file.

Hopefully in the future I can add something to clarify this... Probably in the next version adding a "talkTo" argument would clarify that friendship requirement. But for now, I think you should move the events :o


einzwitterion 2 Apr, 2019 @ 4:23pm 
I'm having the same problem. I tried the mod developer workaround and that did not work for me.
But I love what you've done with the character! Her dialogue is great.
Would love to hear whether this is fixed? :-)
Archiel  [developer] 12 Jun, 2019 @ 2:37pm 
Hey MidknightMasquerade,
Version 1.4.0 of Verdant Skies is coming out on the 22nd, and it contains a fix for this problem where minFriendship doesn't know where to look when events are in "MarinaEvents.txt". You can specify a "talkTo" parameter with "Marina"'s name in it, and it will check her friendship when looking for those triggers. If you want, I think I can add those extra parameters to the eventTriggers and reupload a new version of the mod. (At least I think I can).

I also made version 1.4.0 of Verdant Skies available on the publictesting branch, which you can select in the Properties for the game in steam, under Betas.

Let me know if you want to make the change or if you'd like me to. Thanks!
-Andy
HomesteadHero  [developer] 26 Dec, 2019 @ 8:12pm 
Everyone, I'm so sorry it's taken me so long to reply to this! I, unfortunately, have had little to no time for games since I took a third job back in June. However, I'm on holiday break now, and would love to devote a little time to fixing this for anyone still playing the game and utilizing this mod!

Andy, I'll attempt to fix it myself given your instructions (thank you so much for those, by the way!), but if I get stuck, I might send some smoke signals your way lol it's been quite a while since I've had the chance to mod. Is that okay?
Archiel  [developer] 29 Dec, 2019 @ 7:37am 
Hey Midknight! Great to hear from you again! Yeah, let me know if you have any questions, and I'd be happy to help.
< >
Showing 1-10 of 10 comments
Per page: 1530 50