RimWorld
Prisoner Arena
Not Lancer  [개발자] 2019년 3월 5일 오후 12시 46분
[Something doesn't work as intended?]
This mod is my first little experiment with RimWorld code, so be sure to report the bugs here if you find any. Thanks!
Not Lancer 님이 마지막으로 수정; 2019년 3월 5일 오후 12시 46분
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Bee 2019년 3월 5일 오후 1시 02분 
I'm having the same problem as St3alth who commented earlier. I organize a fight and instead of being escorted to the fight arena the 2 people just walk out of their prison cells and start fighting in the hallway and completely ignore the arena all together.
Not Lancer  [개발자] 2019년 3월 5일 오후 1시 06분 
Acidic 님이 먼저 게시:
I'm having the same problem as St3alth who commented earlier. I organize a fight and instead of being escorted to the fight arena the 2 people just walk out of their prison cells and start fighting in the hallway and completely ignore the arena all together.

Hi! Did you try the last update? I fixed one bug that made them fight in the places they shouldn't.
Bee 2019년 3월 5일 오후 1시 43분 
Glob 님이 먼저 게시:
Hi! Did you try the last update? I fixed one bug that made them fight in the places they shouldn't.
It just updated and looks like that fixed the problem! Can't wait to see what else you have in store for this mod.
Not Lancer  [개발자] 2019년 3월 5일 오후 1시 45분 
Glad it helped ;)
Not Lancer 님이 마지막으로 수정; 2019년 3월 5일 오후 1시 45분
quixote 2019년 3월 9일 오후 1시 08분 
can you make a non steam version?
Not Lancer  [개발자] 2019년 3월 10일 오후 12시 31분 
Pillow Lizard 2019년 3월 16일 오후 9시 15분 
Playing with combat extended, and ammo off. If prisoners run out of ammo they get stuck in a loop of trying and failing to reload. Pretty small potatoes, really enjoying the mod.
Pillow Lizard 2019년 3월 21일 오후 2시 16분 
More serious bug: Mod prevents social fights. Loaded Core and this mod only to be sure. When pawns start a social fight they continue doing their normal tasks until the fights over without any aggression whatsoever.
Bee 2019년 3월 21일 오후 5시 28분 
@scarymike I noticed this as well but thought it was just a fluke. I would receive a notification for a social fight and it would end within 1-2 seconds and I would get a message saying it stopped but the 2 people never stopped doing their normal tasks. Glad to know it's not just me who had this.
Bee 님이 마지막으로 수정; 2019년 3월 21일 오후 5시 28분
zozilin 2019년 3월 24일 오후 1시 22분 
Found this thing that says that overwriting vanilla bases is bad. https://github.com/RimWorld-CCL-Reborn/AllYourBase/ and it tells me Prisoner Arena rewrites BaseMentalState, BuildingBase, etc?
I am sure you have your reasons to do it (I have no idea how to code) but wanted to share just in case. BTW Psychology also overwrites BaseMentalState so I guess they are incompatible?
=(e)= Lemonater47 2019년 3월 28일 오전 5시 35분 
{링크가 삭제되었습니다}

Yeah I get a bunch of errors trying to run this. It "works" but it won't allow me to tell my pawns to pick things up.

If it's overwriting stuff instead of "patching" stuff its going to cause A LOT of conflicts. Which seems to be the case here.
Mr. Ouija 2019년 3월 30일 오전 4시 02분 
Took a while to figure it out, but I narrowed the social fight bug down to this mod as well. Glad to see it's not just me.

While I'm making the post, any plans on making colonists able to fight in the arena too? Thanks for all the work you've done on it so far!
Rosco 2019년 4월 4일 오후 3시 52분 
I have the same bug with social fighting. Great mod tho
Stardust 🌠 2019년 4월 6일 오전 2시 45분 
I'm having a small problem,
i tried to set up something like in the picture, an arena with guns in it, The problem is, spectator spots don't go through doors, so i had to remove the doors, which was fine, but then the prisoners would start fighting it out in the spectator area, so these problems made it incredibly hard to actually get the frikin thing to work how i wanted it to. Still an amazing mod though! just maybe a few tweaks to where the pawns can walk would be good.
RankLord123 2019년 4월 7일 오전 10시 51분 
stops social fights from working as other people have mentioned
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