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I'm not sure about the black models, because I loaded the map on the freshly installed windows & csgo. I didn't have any broken textures or models. Could you send a picture of the models?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1679913978
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1679913854
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1679913457
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1679913398
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1679913337
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1679913260
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1679913170
the rotation from A to B is realy fast for CTs and Ts.
Sadly the mayor mistakes arent realy fixed yet, there is no real mid and the clipping is a bit inconsistent.
I play tested it with couple of my friends and based on feedback, I altered the map and made it to my liking. I'm glad to see that the map in my eyes is almost finished and therefor I'm going to move onto other projects. I'd appreciate if you would take a bit of your time to explore the updated version. Any feedback is welcome and considering that the map is close to its full final release, I'd like to fix any problems it might encounter.
PS! (I don't know if current version up on workshop includes clipping because I mistakenly turned them off in a recent test. Next version will 100% have the clipping back on.)
Thanks for informing me about the update, i resubbed to the map.
This spot is realy cool.
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846574715
The whole area here is way better and the sounds are nice. The red light fits better than expected
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846574002
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846574041
You can jump from the bench on the crates then on the big crates and then on top of the site.
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846574650
if you rush up the ladder in mid as a T then you can kill CTs pushing there if youre lucky. i dont know if this whole sightline is too much.
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846573666
you can jump up here with a crouchjump on the crates first.
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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846573792
this spot is hard to counter as a T, unless you moly it.
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this is the thing that annoys me the most:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1846573048
in this screenshot a T is shooting me from the bombsite, but i literally cant see him. only a bit of his head is peeking out and it matches with the colour of the surroundings.
I am considering some changes but I'm not sure if I will implement them into the map.