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Perhaps a sleeker blade design. The longsword Eisen skin can serve as a good example for this.
There are some themes that could be adapted/expanded, such as the hilt, which almost looks like a Forma, which could be an interesting theme.
The main things, though, are the flashyness and blade shape, as imo it looks a bit like a weapon one would see in WoW. A simple fix would be to remove the blade's protrusions, make it slightly thinner, make the hilt longer, and increase the angle of the top to make it a bit less flat.
Your entire conjecture on space magic v psychic energy is purely your opinion, and there is a limit to which fantasy themed things have been added into the game, as 99% of content is solidly more on the scifi side. Operator/Warframe powers being the only even mildly fantasy aspect that I can think of, and as they are rooted in energies from the Void, there is at least a loose science element to it that I would consider equal to the fantasy element. The Tenno, after all, are seldom if ever treated mystically, the closest I can think of being Inaros who was revered as a god by people who did not understand the technology that comprised him. It can be either or in terms of fantasy or scifi with the Operators -- my personal opinion on this piece of tennogen is that it is just a bit *too* fantasy for my tastes.
That being said, I do still hope the creator's piece does well, as a significant amount of time and effort has been put into it, and the idea of a relief of the game's story engraved into the weapon is a fantastic idea, I'm just not particularly a fan of the aesthetic that was chosen.
And the flight attendant nova is directly copied from 1950s reality. Your point? I Love how people speak as if their opinions actually matter when it comes to what is or isnt succesful when submitted for Tennogen. There are so many non scifi things both accepted and submitted and thats the point it isnt just about the perfect scifi themeatic. Please remember the nova skin before you comment :S
It's not about opinion. It's about fact. Psionic powers are developed via a creature's brain; ergo they are natural abilities obtained via evolution - or genetic alteration but that's a topic for another day. The Void's energies are what caused the Operators to gain powers. While they may mimic some elements of psionic abilities they also do things magic does quite well. Space magic.
And no one mentioned the histories of frames or something worshiping something else as a deity or savior or whatever, those have nothing to do with the topic at hand.
The most glaring flaw that stands out to me is that the pommel is a point aimed right at the wielder. This is a very common functionality problem with fantasy blades and you will never see an authentic sword with a pommel like that for obvious reasons.
The blade shape and size is fine for a warframe to wield. The only thing i can see wrong with it is that bit of raised trim behind the bevel. That would greatly decrease cutting effectiveness for every blade.
The guard has too many flares, the worst being the two that hook back towards the wielder's hands. You could get away with the upper two sets, but if you want a functionally solid guard, go with the large set.
Where the hilt meets the guard there is a bit of flare in the diameter, which would prevent the wielder from putting their grip against the guard, which is an essential position for blade control. Keep a consistent diameter all the way to the guard. Other than that, the hilt might be a hair small in diameter for a blade that massive, even for a warframe.
I think if you changed these details somehow, you will automatically achieve a look more on the Sci-Fi specrtum, especially since its supposed to be an old blade in a sci-fi universe.
Check out the youtube channel Skallagrim. He has many videos discussing the degrees of functionality(or lack thereof) of fantasy weapons and also every other weapon.
Edit to add: All my critique pertains to the functionality of the design, not to composition. I'm really quite impressed by the work on display here.
Anyway, this sword is almost entirely a hacking and chopping weapon. I was trying to think of a situation where a thrust would be appropriate, and I figured it wouldn't be against a combat opponent, rather if there was a giant creature with a thick carapace, you would thrust the "point" between the sections in order to pry apart the creature's armor. Also, if there were a large mecha, a thrust in a joint and pry apart. If you cant use it as a crowbar, you don't thrust. LOL