Sid Meier's Civilization VI

Sid Meier's Civilization VI

Concise UI
kraftwerk15 29 Sep, 2019 @ 7:28am
Trading Issues
Issue: The button to "Repeat Trade Route" or "Begin Route" is not firing the event. All other buttons on the UI are working as expected. Since that is the last button to click on the UI to finalize the Trade Route, working with Trade Routes will fail when Concise UI is turned on in Civ VI. (I'm running up to Rise and Fall when testing and it is working as expected in that expansion (no Gathering Storm just yet))

To start, attempted to follow the Bug Report template. If testing in vanilla with expansions, trade screen works as anticipated. Turn Concise UI on, button fails to execute the trade route and close the Trade Panel of the UI.

LOG file shown here in pastebin: https://pastebin.com/rnSJNQdr
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Showing 1-2 of 2 comments
justintegra 12 Oct, 2019 @ 11:00am 
Has anyone found a work around for this? Would love to be able to use traders.
Thus be Thor 14 Oct, 2019 @ 2:21pm 
Edit: Better solution was described in the main comments of the mod, the comment in question was copied to pastebin:
There is a workaround in the comment section for this mod. Here is the comment from BTseven7 I saved to Pastebin: https://pastebin.com/cjASHsy6

Here my own findings, but the above mentioned pastebin copy is more thorough:
The workaround is sort of described in the OP: You can deactivate the trade panel module by deleting the corresponding folder. For me, this meant deleting the folder "trade_panel" under
"D:\SteamLibrary\steamapps\workshop\content\289070\1671978687\modules"
, but usually this will be
"C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\1671978687\modules"
.

This of course means that you lose ALL improvements to the trade panel (sort by money / production etc), but at least the button for "Begin Route" works again.
Last edited by Thus be Thor; 14 Oct, 2019 @ 2:32pm
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