Sid Meier's Civilization VI

Sid Meier's Civilization VI

Concise UI
 This topic has been pinned, so it's probably important
eudaimonia  [developer] 5 Mar, 2019 @ 10:09am
Concise UI - Features List
Game Version: 1.0.5.11 (516180)
Languages: Chinese, English, Japanese, Italiano, French, Spanish, Deutsch

City Panel
  • Replaced religion followers with number of Districts.
  • Food now shows surplus instead of income, including bonuses.
  • Yields listing now matches the top bar order.
  • "Purchase Tiles" and "Manage Citizens" buttons and UI merged into one.
  • City Banner: clicking "Population" number will enter "Manage Citizens and Tiles" mode.
  • City Banner: managing a city hides the banner.

City States Panel
  • Replaced bonus area with total Envoys sent and Suzerainty.
  • City states quest shows under the city states name.

Deal Panel
  • Panel size increased.
  • Adds sets of buttons to make gold / favor adjustment easier.
  • Adds resource checks to avoid inappropriate deals.
  • Turn-based deal no longer show text, to save some space.
  • Change Refuse Deal button to a red one.
  • Strategic resources +5 per click (GS only).

Great Works Screen
  • Screen size increased.
  • Great Works now sortable by city/building.
  • Adds a visual theming helper: a toggle function now applies a color layer to items of the same type and assigns a unique number to each artist.

In-Game Notes
  • Adds a notebook. Left-Click Edit, Right-Click Delete.

Leader Icons
  • Now provides advanced tooltip. This includes the Diplomatic Banner, Deal screen, and World Council screen.

Map Options
  • Adds few more map options (with key-binding in Menu screen).
  • Select religion units will no longer toggle the religion lens.

Map Tacks
  • Adds options to toggle Districts and Wonders.
  • Adds an option to auto-name pins.
  • Adds a hotkey to add a pin (with key-binding in Menu screen).

Option Menu
  • Adds lots of options, include victory tracker, gossip & combat log settings, popup options, reminders.

Production Panel
  • v2 New: added purchase buttons in the produce panel.
  • Panel compressed.
  • Adds an option to Use queue by default.
  • Fixed an issue with vanilla game allowing for multiple queueing of the same unique item ( wonders / most of the districts / buildings / unrepeatable projects ).

Screenshot
  • Toggles the UI off to allow for better screenshots. Use the ESC key to go back.

Spy Info
  • Adds Spies information on top bar.

Unit List
  • Adds a button which leads to a new dedicated screen for all your units.

World Tracker
  • Gossip and Combat messages moved to World Tracker.
  • Adds tooltips for technologies and civics in World Tracker.
  • Future Tech and Future Civic auto repeat without popup.
  • Adds a bar to track some useful information.

Civ Assistant
  • Adds an assistant button next to the map that provides victory tracking.

Misc
  • Many small UI tweaks.
Last edited by eudaimonia; 6 Oct, 2020 @ 8:43am