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<t id="5">%1 - HP:%2 Credits:%3\n</t>
Can you help with these two?
$parlist is a concatenated string of the repaired modules:
{314152, 5}.[$damagedcomponent.knownname, module_hp, module_repair_price]
{314152, 2}.[ship_being_repaired, repairing_ship, total_cost, hull_hp, hull_repair_price, $partlist]
If you have a test version of the mod, I could check these lines in advance in the game.
<?xml version="1.0" encoding="utf-8"?>
<language>
<page id="314152" voice="no">
<t id="1">..: Mobile Repair Service :..</t>
<t id="2">\033B%1\033X was repaired by \033B%2\033X for \033G%3\033X credits.\nDetails:\n\033YShip Hull\033X - Hp:\033Y%4\033X - Cr:\033G%5\033X\n%6</t>
<t id="3">Start Repair Service</t>
<t id="4">Stop Repair Service</t>
<t id="5">\033Y%1\033X - Hp:\033Y%2\033X - Cr:\033G%3\033X\n</t>
</page>
</language>
<?xml version="1.0" encoding="utf-8"?>
<language>
<page id="314152" voice="no">
<t id="1">..: Мобильная Служба Ремонта :..</t>
<t id="2">\033B%1\033X выполнил ремонт корабля - \033B%2\033X, на сумму: \033G%3\033X Кр.\nДетали:\n\033YВосстановлено ХП корпуса\033X корабля: \033Y%4\033X | на сумму: \033G%5\033X Кр.\n%6</t>
<t id="3">Начать ремонт</t>
<t id="4">Остановить ремонт</t>
<t id="5">\033Y%1\033X - ХП: \033Y%2\033X | Кр.:\033G%3\033X\n</t>
</page>
</language>
<t id="6">\033C%1\033X is going home to \033Y%2\033X</t>
<t id="7">\033C%1\033X will be working in \033Y%2\033X</t>