X4: Foundations

X4: Foundations

Mobile Repair Service
aladinaleks 16 Nov, 2019 @ 3:26am
1.14 log err

[] 1280.49 Error in AI script mobilerepairservice on entity 0xadee1: Evaluated value '30' is not of type time
* Expression: 30
[General] 1280.49 ======================================
[General] 1285.81 ======================================
[] 1285.81 Error in AI script mobilerepairservice on entity 0xadee1: Evaluated value '30' is not of type time
* Expression: 30

eneral] 1897.04 ======================================
[] 1897.04 Error in AI script mobilerepairservice on entity 0xadee1: Evaluated value '-18561700' is not of type money
* Expression: -$credits
[General] 1897.04 ======================================

[General] 2665.87 ======================================
[] 2665.87 [ConversationManager::SelectOption] Option 1 not found!
[General] 2665.87 ======================================


x4: 3.0

[General] 1265.26 ======================================
[] 1265.26 Error in AI script mobilerepairservice on entity 0xb2f94: Evaluated value '30' is not of type time
* Expression: 30
* Action: <move_to>, line 131
[General] 1265.26 ======================================


Last edited by aladinaleks; 16 Nov, 2019 @ 4:27am
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Showing 1-8 of 8 comments
aladinaleks 16 Nov, 2019 @ 3:29am 
If the hull is 100%, and there is a destroyed module, the ship does not repair it. If the enclosure is <100%, repair begins, but the module does not repair.
aladinaleks 16 Nov, 2019 @ 6:50am 
[] 573.58 Error in AI script mobilerepairservice on entity 0x9a8d7: Evaluated component 0x9a8d7 'Тиманчэттикс' is not of class ship
* Expression: this
[General] 573.58 ======================================
[General] 573.58 ======================================
[] 573.58 Error in AI script mobilerepairservice on entity 0x9a8d7: Evaluated value '-15158200' is not of type money
* Expression: -$credits
Assailer  [developer] 16 Nov, 2019 @ 9:34am 
module repair is only checked when the hull was damaged. i figured it would be too many search queries for the game to run and could be a performance hit.
Assailer  [developer] 16 Nov, 2019 @ 10:39am 
checking those errors with 3.0 beta
Assailer  [developer] 16 Nov, 2019 @ 10:45am 
wow i like the FPS boost! from 30-35 now it's 60+
aladinaleks 16 Nov, 2019 @ 10:50am 
I did not notice the repair of the modules after the repair of the case. I destroyed the engines and damaged the hull. The hull was repaired, but the engine wasn’t; drones were repairing it.
Assailer  [developer] 16 Nov, 2019 @ 11:10am 
ok, most likely my filter match is not working. i will try to test this.

fixed the other issues with time, credits and ship stopping. the other warnings seem to be one time, had to restart scripts after 3.0 update, save and they were gone after reload.

changed the color for ship names to brighter cyan. that blue was just too dark.
aladinaleks 16 Nov, 2019 @ 11:30am 
Originally posted by Assailer:
ok, most likely my filter match is not working. i will try to test this.

fixed the other issues with time, credits and ship stopping. the other warnings seem to be one time, had to restart scripts after 3.0 update, save and they were gone after reload.

changed the color for ship names to brighter cyan. that blue was just too dark.


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