Sid Meier's Civilization VI

Sid Meier's Civilization VI

Gift It To Me
sdgabai 24 Jun, 2019 @ 10:24pm
Example of the mod in action
Example of the mod, Gift It To Me, in action: My husband and I have a current co-op game in progress: four teams of two [three of the teams are AI's]. One of the teams is comprised of Scythia and the Inca's. We have had a fair spread of allies with all the nations. Scythia is… was my military ally and is… was my husband's research ally. I'm suzerain of many of the city-states, including Buenos Aires, my husband is heavily invested in it also. Scythia ignored that bit of information and she and her partner [and their city-state, La Venta] declared war on Buenos Aires. She has been heavily invading it for a while. Buenos Aires has one field cannon and was kicking butt!

My husband and I didn't take this lightly. We have the equivalent of the US's economy in WWII. So, we have poured our entire infrastructure into preparing to turn Scythia into a parking lot, after we liberate Buenos Aires [should Scythia get lucky, since they are rated the strongest military strength at the time, we are rated #3 and #4]. So far, I've gifted five battleships, one artillery unit and one paired infantry unit with an observation balloon [one at a time, of course].

I used the coding correction that I suggested in the other discussion thread.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/discussions/1683750352
Last edited by sdgabai; 24 Jun, 2019 @ 10:35pm
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Fampat  [developer] 14 May, 2020 @ 11:36am 
Its been a while sincer i last was around, but its a nice read! Thanks
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