Stellaris

Stellaris

Bio Thralls
Kepos 2 Jun, 2019 @ 2:48am
Features Request
1. Found some annoying underline_text in research description, while playing localized. It would be nice to have at least full English support (copy/paste) for all major languages.

2. Bio Thralls are a major enhancement since robots showed up. Wouldn't it be a wise idea to have them mostly in a separated path than robots? Bio seems to be the opposite of Machines in most cases, so I'd vote to have them more clearly show up as an opposite alternative for non-materialistic societies. If one starts to mix them, both should not be able to be declared full citizens until one of them would be expelled/purged from all planets.

3. Bio Thralls should get some crisis or rebellions the more they grow toward free subjects, same as full sapient robots with their 'red' enhancement tech.

4. I would like to see negative traits, that help for better immersion and roleplay. I think about Wayland Corp. with bio-engineering Alien species to get better soldiers or something like that.

Cheers!