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The mod only works for Vanilla races:
- Human: Greenlander, Scorchlander.
- Shek: Shek.
- Hive: Drone, Warrior, Prince.
- Skeleton: Skeleton.
If any races are added with mods, even if they have the same name as vanilla races, they are not vanilla races, and they will not use these animations. They may actually get stuck when attacking, with their weapon tweaking out.
If an NPC-exclusive race is added as a playable character, like a Hive Queen or Screamer Unit, playing as those races 'should' work, as they are all vanilla. You can see this with the recruitment mod. But if you recruit a non-vanilla NPC (like Red Shek or jrpg greenlanders/scorchlanders) it will not work, because they are not vanilla races.
do you know if the mod work with modded weapon? Since modded weapon use same weapon class as vanilla, i assume it work but i dont know