Torchlight II

Torchlight II

WoW Style Paladin (v.952)
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Adamidius  [developer] 13 Aug, 2013 @ 5:09am
WoW Style Paladin: Patch Notes
WoW Style Paladin Patch 1.1:

-Changelist:

-General:

Protection Paladin has been released.

The Paladin class is now available to the female gender.

The Paladin now begins with 1 point in both Retribution Aura and Devotion Aura.

Retribution Aura damage reflection has been increased from 5/15/30/45/60 to 10/20/35/47/60.

Bug Fixes:

All skills should now display their current rank and their next rank properly.

Devotion Aura should now function with no errors whatsoever.

Known Issues:

Templar's Verdict tooltip displays contrary stats to the actual skill effect; currently unfixable.

When PVPing, using Devotion Aura whilst the opponent is using Retribution Aura will remove the opponents

Retribution Aura; this also works vice versa. Currently unfixable.

Avenger's Shield particle effect doesn't look quite right; this needs to be fixed in a model editor, which I hope to do one day.
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Adamidius  [developer] 13 Aug, 2013 @ 5:13am 
WoW Style Paladin Patch 1.2: Rebalancing Patch

General:

Female Paladin now has more hairstyles to choose from.

Added first quest rewards.

Retribution Tree:

Sanctity of Battle:

Increases all damage, critical hit damage, and attack speed by 1% a level, for a total of 88%, down from 100%.

Flash of Light

Heal power increased to (Without Holy Power/With Holy Power) 30/60, 35/70, 40/80, 45/90, 50/100%, up from 10/20, 20/40, 30/60, 40/80, 50/100%.

Retribution Aura

Reflection damaged increased to 30/37/42/49/60%, up from 10/20/35/47/60%.
Increases attack speed by 5/7/9/11/13%.

Speed of Light

Damaged increased to 60/70/80/85/90% up from 30/36/43/52/65.

Shield Break Chance increased to 60/70/80/90/100, up from 20/40/60/80/100

Crusader Strike

Damage increased to 90/100/110/120/130, up from 82/91/100/109/118/127.

Holy Wrath

Damaged increased to from 50/55/60/65/70%, up from 20/23/37/32/38.

Avenging Wrath

Converts 30/35/40/45/50% Weapon DPS to Magic Damage for 15 sec, up from 10/20/30/40/50%.

Deals 18/21/24/27/30% additional damage for 15 sec, up from 5/10/15/20/30%.

60/70/80/90/100% chance to cast Holy Bolt on Strike, up from 20/40/60/80/100%.

Divine Storm

Deals 60/120, 70/140, 80/160, 90/180, 100/200% Weapon Damage as Magic, up from 40/80, 45/91, 51/103, 57/115, 65/130%.

Enemies take 30/60, 35/70, 40/80, 45/90, 50/100% more damage for 5 seconds, up from 10/20%, 15/30%, 22/45%, 37/75%, 50/100% for 3 seconds.

Cooldown increased from 25 seconds to 30 seconds.

Light's Hammer

Chance to Stun removed. Instead, slows movement speed and attack speed by 60/70/80/90/100% for 1 second.

Protection Tree:

Ardent Defender

Increases armor, block chance, and total hp by 2%, until level 50, at which point all further
increases are at 1%.

Word of Glory

For Allies: Heal Power increased from (Without Holy Power/With Holy Power) 10/20, 20/40, 30/60, 40/80, 50/100% to 30/60, 35/70, 40/80, 45/90, 50/100%; all armor is increased by 15/30, 17/35, 20/40, 22/45, 25/50% for 3 seconds.

For you: Always healed at 30/35/40/45/50%; always receive an all armor bonus of 15/17/20/22/25 for 3 seconds.

Cooldown decreased from 10 seconds to 8 seconds.

Devotion Aura:

Reduces damage taken by 18/21/24/27/30%, up from 10, 15, 20, 25, 30%.

Shield of the Righteous:

Deals 80/90/100/110/120% Weapon Damage, up from 30, 38, 47, 57, 68%.

Adds a 60/70/80/90/100% chance to Stun enemy for 1 second.

Cooldown increased from 1.5 seconds to 2 seconds.


Long Arm of the Law:

Deals 30/35/40/45/50% weapon damage, up from 10/15/21/28/37%.

Reduces enemy movement speed by 60, 70, 80, 90, 100%, up from by 20, 40, 60, 80, 100%. Lasts 1 second, down from 3 seconds.

Righteous Fury:

Deals 60, 72, 84, 96, 108% weapon damage over 3 strikes, up from 20, 30, 40, 50, 60%.
Slows enemy attack speed by 60/70/80/90/100% for 1 second, down from 100/200/300/400/500 for 3 seconds.

Slows enemy cast speed by 60/70/80/90/100% for 1 second, down from 100/200/300/400/500 for 3 seconds.

Consecration

Deals 60/65/70/75/80% weapon damage, up from 10, 15, 20, 25, 30%.

Restores 6/7/8/9/10% to all allies within range, up from 2/4/6/8/10%.

Deals approximately 5% of the Paladin's maximum HP as magic damage over 3 seconds.

Avenger's Shield

Deals 80/90/100/110/120% weapon damage, up from 40/50/60/70/80%.

Has a 60/70/80/90/100% chance to break shields, up from 20/40/60/80/100%.

Has a 60/70/80/90/100% to interrupt, up from 20/40/60/80/100.

Divine Protection
Reduces all damage taken by 40/45/50/55/60% for 15 sec, up from 20, 30, 40, 50, 60% for 15 sec.
Adamidius  [developer] 13 Aug, 2013 @ 5:19am 
WoW Style Paladin Patch 1.22:

General:

- Leveling system changed. Paladin now begins with one point in Sanctity of Battle and Crusader Strike, in order to allow a more action-orientated playstyle from the very beginning. In order to swap to Protection, one will now need to respec at the Estherian Enclave (or using any of the great respec mods out there).

Protection Tree:

- Ardent Defender:

Revamped. Now gives a base all damage reduction bonus of 15%, and an additional 3% per charge of Holy Power. Total: 30%.

Gives a base all damage increase of 10%, and additional 3% per charge of Holy Power. Total: 25%.

- Devotion Aura:

Reduces damage taken by 12/15/18/21/24%, down from 18/21/24/27/30%.

- Righteous Fury:

Deals 180/210/240/270/300% weapon damage as physical, up from 80/90/100/110/120% weapon damage as magical.

Animation slowed slightly.

Adamidius  [developer] 25 Aug, 2013 @ 1:38am 
WoW Style Paladin Patch 1.23

General:

- Holy Power now begins to degrade after 5.5 seconds, up from 4.5. Charges will degrade one at a time, at a rate of 3 seconds per charge.

Retribution Tree:

Light's Hammer

- Updated tooltip.

Protection Tree:

Ardent Defender

- Ardent Defender now gives a base block rate increase 30%, instead of 1% per level.
Adamidius  [developer] 2 Nov, 2014 @ 11:09pm 
WoW Style Paladin Patch 1.50

Retribution Tree:

Retribution Aura

- Removed. Replaced with Sacred Shield.

Sacred Shield

- Upon being hit, there is a 50/55/60/65/70 percent chance of a shield being formed around the Paladin to protect him from further harm. This shield is equal to 10% of the Paladin's maximum health. Lasts 5 seconds.

Flash of Light

- Now consumes approximately 35% of the Paladin's mana, instead of Holy Power. Cooldown reduced from 10 seconds to 2. Healing power is equal to that of a Flash of Light cast at less than 3 Holy Power.

Divine Storm

- No longer requires a point in Templar's Verdict to access.

- Cooldown reduced from 30 seconds to 10.

Protection Tree:

Divine Shield
- No longer requires a point in Righteous Fury to access.

Added Tree: Holy

Holy Skills Available:

Light of Dawn

- The Paladin calls upon the Light in desperation, and the Light answers, healing the Paladin and his allies for an enormous amount of health, pulling, immobalizing and stunning the enemies around him, and inflicting 1000/1125/1250/1375/1500 damage as magic damage in a wide radius around him. Such is the power of this ability that the Paladin is left unable to generate Holy Power and mana for 10 seconds after it has been cast.
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